Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pricing for weapon unaffected by magic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jaker2003" data-source="post: 1882522" data-attributes="member: 18667"><p>Why not just give the weapon a Disjunctive ability? You know, like the Spellgaunt's Disjunctive Bite (Su) [Monster Manual II, page 189]. Perhaps set it up so that other magic items struck by the weapon must succeed on a Will save (DC=10+this ability's CL) or loose their magical abilities (spells, intelligence, etc...). Creatures (that cast spells or use magic) that are struck must succeed on a Fort save (DC=10+this ability's CL) or be unable to cast spells or use their magical abilities for 1d4 rounds. Also any spell in effect on the struck creature is subject to a <em>dispel magic </em> effect as if the weapon had cast the spell of the same name.</p><p>As for deflection, sacred, and profane bonuses, if they are unique to the creature, they were part of the creature's concept, and shouldn't just be pushed aside to kill it easier. But, if the creature fails its Fort save, it would lose that bonus for 1d4 rounds, just the same <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> .</p><p>As for hitting the creature in the first place, there's always the Power Attack feat. Or I suppose the above mentioned weapon ability could automatically sacrifice the bonus damage from the weapon's enhancement bonus to increase the bonus to the attack roll (<em>+2 </em> Longsword would have a +4 to attack roll and a +0 to damage instead of the normal +2 to attack roll and +2 to damage. just an idea</p></blockquote><p></p>
[QUOTE="jaker2003, post: 1882522, member: 18667"] Why not just give the weapon a Disjunctive ability? You know, like the Spellgaunt's Disjunctive Bite (Su) [Monster Manual II, page 189]. Perhaps set it up so that other magic items struck by the weapon must succeed on a Will save (DC=10+this ability's CL) or loose their magical abilities (spells, intelligence, etc...). Creatures (that cast spells or use magic) that are struck must succeed on a Fort save (DC=10+this ability's CL) or be unable to cast spells or use their magical abilities for 1d4 rounds. Also any spell in effect on the struck creature is subject to a [I]dispel magic [/I] effect as if the weapon had cast the spell of the same name. As for deflection, sacred, and profane bonuses, if they are unique to the creature, they were part of the creature's concept, and shouldn't just be pushed aside to kill it easier. But, if the creature fails its Fort save, it would lose that bonus for 1d4 rounds, just the same :) . As for hitting the creature in the first place, there's always the Power Attack feat. Or I suppose the above mentioned weapon ability could automatically sacrifice the bonus damage from the weapon's enhancement bonus to increase the bonus to the attack roll ([I]+2 [/I] Longsword would have a +4 to attack roll and a +0 to damage instead of the normal +2 to attack roll and +2 to damage. just an idea [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Pricing for weapon unaffected by magic
Top