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Prickly moral situation for a Paladin - did I judge it correctly?
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<blockquote data-quote="nopantsyet" data-source="post: 1208411" data-attributes="member: 3109"><p>This is quite an interesting discussion. I have to say that there are solid arguments on both sides, but I think they really boil down to the perennial argument about Paladins. Should they smite anything that smells of evil or do they have a mission of mercy and redemption? And the DM can swing that as much as the particular god the Paladin worships can.</p><p></p><p>In the end, I prefer morally ambiguous situations, and would not be likely to impose a specific "correct" course of action on the character. Rather I would expect that the Paladin would articulate the the conflict, and make a deliberate decision based on his judgement. I still might rule in the end that there's some consequence to the Paladin's actions, but if the moral conflict is roleplayed out, it's going to be a correction, not a punishment. I think there's a big difference between misjudging a dangerous situation, and blatantly defying your god.</p><p></p><p>Also, I wouldn't tell a player his Paladin powers are at risk. If he blindly rushed in to kill in a morally ambiguous situation, I might tell him that something in his heart gives him pause as he raises his sword, making him wonder if it's just to strike down a child--even one so corrupted. That's likely to scare the player more than upset him, as he's more likely to see it as roleplaying his god instead of DM fiat. </p><p></p><p>Nice job on the setup, though. Sounds very cool. I'd say stick to your guns next time, even if in doubt and under fire. You can always decide on a lesser consequence than full loss of Paladin powers. Above all, have faith in yourself and Rule 0 and work out the details after the encounter's resolved.</p></blockquote><p></p>
[QUOTE="nopantsyet, post: 1208411, member: 3109"] This is quite an interesting discussion. I have to say that there are solid arguments on both sides, but I think they really boil down to the perennial argument about Paladins. Should they smite anything that smells of evil or do they have a mission of mercy and redemption? And the DM can swing that as much as the particular god the Paladin worships can. In the end, I prefer morally ambiguous situations, and would not be likely to impose a specific "correct" course of action on the character. Rather I would expect that the Paladin would articulate the the conflict, and make a deliberate decision based on his judgement. I still might rule in the end that there's some consequence to the Paladin's actions, but if the moral conflict is roleplayed out, it's going to be a correction, not a punishment. I think there's a big difference between misjudging a dangerous situation, and blatantly defying your god. Also, I wouldn't tell a player his Paladin powers are at risk. If he blindly rushed in to kill in a morally ambiguous situation, I might tell him that something in his heart gives him pause as he raises his sword, making him wonder if it's just to strike down a child--even one so corrupted. That's likely to scare the player more than upset him, as he's more likely to see it as roleplaying his god instead of DM fiat. Nice job on the setup, though. Sounds very cool. I'd say stick to your guns next time, even if in doubt and under fire. You can always decide on a lesser consequence than full loss of Paladin powers. Above all, have faith in yourself and Rule 0 and work out the details after the encounter's resolved. [/QUOTE]
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Prickly moral situation for a Paladin - did I judge it correctly?
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