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Prickly moral situation for a Paladin - did I judge it correctly?
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<blockquote data-quote="D+1" data-source="post: 1210313" data-attributes="member: 13654"><p>You were both right, but it was your fault.</p><p></p><p>Paladins should definitely be extremely hesistant about harm in any form befalling those who are generally known to be innocents, helpless, or simply incapable of defending themselves against given threats. So, you were right to warn him of his paladinhood being at risk. However, children who have made Pacts with Dark Powers, performed evil acts, who continue on that course of perpetrating further evil, and who attempt to overpower/destroy the righteous (the paladin, the abbot, and others who would otherwise aid and protect them) can ultimately expect no mercy. The paladin was perfectly justified in protecting himself with lethal force. He COULD have, and probably SHOULD have exercised restraint as the other characters were doing. But paladins carry swords for a reason. Given a choice between the threat of grave danger to himself and others or sending a few decidedly NON-innocent children (regardless of their appearance) to the next life his was a viable, if not very preferable option.</p><p></p><p>How was it your fault? Because it became an issue in the first place it's clear that the player and you were definitely NOT on the same page as far as what YOU consider justifiable actions by LG characters including paladins. Had the player been informed in advance that you consider that children should be protected regardless of their demonstrated deeds (either as a matter of LG belief in general or the paladins code specifically) the player would likely not have chosen the actions he did. If he had then it would be a purely roleplaying choice and the consequences would then be played out either by losing his paladinhood completely, performing an atonement, or simply becoming known as a paladin who believes in _harsh_ justice and being respected (or perhaps feared) accordingly as a result.</p></blockquote><p></p>
[QUOTE="D+1, post: 1210313, member: 13654"] You were both right, but it was your fault. Paladins should definitely be extremely hesistant about harm in any form befalling those who are generally known to be innocents, helpless, or simply incapable of defending themselves against given threats. So, you were right to warn him of his paladinhood being at risk. However, children who have made Pacts with Dark Powers, performed evil acts, who continue on that course of perpetrating further evil, and who attempt to overpower/destroy the righteous (the paladin, the abbot, and others who would otherwise aid and protect them) can ultimately expect no mercy. The paladin was perfectly justified in protecting himself with lethal force. He COULD have, and probably SHOULD have exercised restraint as the other characters were doing. But paladins carry swords for a reason. Given a choice between the threat of grave danger to himself and others or sending a few decidedly NON-innocent children (regardless of their appearance) to the next life his was a viable, if not very preferable option. How was it your fault? Because it became an issue in the first place it's clear that the player and you were definitely NOT on the same page as far as what YOU consider justifiable actions by LG characters including paladins. Had the player been informed in advance that you consider that children should be protected regardless of their demonstrated deeds (either as a matter of LG belief in general or the paladins code specifically) the player would likely not have chosen the actions he did. If he had then it would be a purely roleplaying choice and the consequences would then be played out either by losing his paladinhood completely, performing an atonement, or simply becoming known as a paladin who believes in _harsh_ justice and being respected (or perhaps feared) accordingly as a result. [/QUOTE]
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Prickly moral situation for a Paladin - did I judge it correctly?
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