Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Prickly moral situation for a Paladin - did I judge it correctly?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lady Silverthorn" data-source="post: 1211685" data-attributes="member: 15154"><p>While also being one of the members of this group more important details for thought.</p><p>1) The warrior has a 8 wisdom and probably should have killed the childern but the player is much brighter and probably decided not to.</p><p></p><p>2) There was a curse on 1/2 of the party and each day they stayed to prevent the children from leaving they lost a level a day (due to a Vistani curse). So the "cleric" and his companion had already left. The wizard and the warrior had already started losing levels which is why a fireball was no longer an option as that spell was no longer available. The bard (me) was the only one that had not yet started losing levels.</p><p></p><p>3) There was another curse on the warrior and the bard of which had no specific relevance on this encounter.</p><p></p><p>4) The burning hands couldnt occur sooner because of course we were in a very narrow hallway and the paladin and our fallen companion were on the ground. The children dominated the warrior on the 2nd round and the paladin on the 3rd. Then they got out of the building with the wizard and the bard trying to keep them in. The bard starts toward the barn to damage the wagons to make their travel slower and the wizard heads to the gate. The children hear the commotion in the barn so head to the gate. The wizard kills as many children with burning hands before becoming domiated. The bard comes up from behind and shoots one with her bow. Then she gets "grappled" with the warrior who is a long time traveling compaion. Then she gets dominated. Whala - entire group now under the childrens control with 2 members far away already from the other curse.</p><p></p><p>5) This is where the topic further ensued because I didnt agree with the DM (knowing the DM has played a holier then tho cleric in the past and HE would have killed the children in the same instance - I didnt understand his comment.) The DM's biggest comment was these are poor cute children ( and the players didnt get that cute picture from the DM - as he described a much different picture with the blood and gore we saw from what they had done to their parents. Were not stupid you know! (sometimes slow, yes)</p><p></p><p>6) Almost every encounter we have been given in this short (so far) campaign we have been hopless to win. The DM wants us to feel heroic when we accomplish a goal but most of the time we have several outstanding issues (like both curses) in which we are unable to defeat. (BTW the cardinal did get rid of the licantrop )(ok cant spell the word - but means on the full moon we turn into something else - bard a silver wolf - the warrior something else unspeakable.) So, now there is only one curse on most of the party of which we must constantly wander or die.</p><p></p><p>Hope this sheds some light to areas that were missing detail.</p></blockquote><p></p>
[QUOTE="Lady Silverthorn, post: 1211685, member: 15154"] While also being one of the members of this group more important details for thought. 1) The warrior has a 8 wisdom and probably should have killed the childern but the player is much brighter and probably decided not to. 2) There was a curse on 1/2 of the party and each day they stayed to prevent the children from leaving they lost a level a day (due to a Vistani curse). So the "cleric" and his companion had already left. The wizard and the warrior had already started losing levels which is why a fireball was no longer an option as that spell was no longer available. The bard (me) was the only one that had not yet started losing levels. 3) There was another curse on the warrior and the bard of which had no specific relevance on this encounter. 4) The burning hands couldnt occur sooner because of course we were in a very narrow hallway and the paladin and our fallen companion were on the ground. The children dominated the warrior on the 2nd round and the paladin on the 3rd. Then they got out of the building with the wizard and the bard trying to keep them in. The bard starts toward the barn to damage the wagons to make their travel slower and the wizard heads to the gate. The children hear the commotion in the barn so head to the gate. The wizard kills as many children with burning hands before becoming domiated. The bard comes up from behind and shoots one with her bow. Then she gets "grappled" with the warrior who is a long time traveling compaion. Then she gets dominated. Whala - entire group now under the childrens control with 2 members far away already from the other curse. 5) This is where the topic further ensued because I didnt agree with the DM (knowing the DM has played a holier then tho cleric in the past and HE would have killed the children in the same instance - I didnt understand his comment.) The DM's biggest comment was these are poor cute children ( and the players didnt get that cute picture from the DM - as he described a much different picture with the blood and gore we saw from what they had done to their parents. Were not stupid you know! (sometimes slow, yes) 6) Almost every encounter we have been given in this short (so far) campaign we have been hopless to win. The DM wants us to feel heroic when we accomplish a goal but most of the time we have several outstanding issues (like both curses) in which we are unable to defeat. (BTW the cardinal did get rid of the licantrop )(ok cant spell the word - but means on the full moon we turn into something else - bard a silver wolf - the warrior something else unspeakable.) So, now there is only one curse on most of the party of which we must constantly wander or die. Hope this sheds some light to areas that were missing detail. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Prickly moral situation for a Paladin - did I judge it correctly?
Top