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Primal Power Excerpt - Stonefire Rager
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<blockquote data-quote="Garthanos" data-source="post: 4944831" data-attributes="member: 82504"><p>I think you may have me wrong ?</p><p></p><p>I was pointing out the flavor fluff and visualization element is pretty flexible for me if a player brought this to me and I didnt find the visualization fit well with my world? I might present an alternative(pretty much what Avin did here). I do think that taking all the stone out of it might undermine the flavor of it considerably for me.</p><p></p><p> The visualization of those powers is very open to interpretation (one player might hear me mentioning a spirit dragon with effects that are much like this paragon path and go wow way cool... lets do it that way). I think disallowing the pp offhand would be short shifting my own and my players imagination.</p><p></p><p>Generally me and the player would discuss how to get things to work.... I let PC's be unique individuals and considerabley different than the norm... but its fun to figure out how they can fit better as a part of my game world.... its a process of compromise. ... and we have to figure out how to get that paragon path in to the world somehow even if I loved it up front... so we are always involved in a discussion about it...</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4944831, member: 82504"] I think you may have me wrong ? I was pointing out the flavor fluff and visualization element is pretty flexible for me if a player brought this to me and I didnt find the visualization fit well with my world? I might present an alternative(pretty much what Avin did here). I do think that taking all the stone out of it might undermine the flavor of it considerably for me. The visualization of those powers is very open to interpretation (one player might hear me mentioning a spirit dragon with effects that are much like this paragon path and go wow way cool... lets do it that way). I think disallowing the pp offhand would be short shifting my own and my players imagination. Generally me and the player would discuss how to get things to work.... I let PC's be unique individuals and considerabley different than the norm... but its fun to figure out how they can fit better as a part of my game world.... its a process of compromise. ... and we have to figure out how to get that paragon path in to the world somehow even if I loved it up front... so we are always involved in a discussion about it... [/QUOTE]
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Primal Power Excerpt - Stonefire Rager
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