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Primalshard: other "echo" plane.
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9373556" data-attributes="member: 6802378"><p>Crimsonharvest.</p><p></p><p>Some old legends tell about a titan dies and then the corpse become a new world. Maybe that happened here. This land is very interesting for the masters of medicinal arts, and the reputation to be the fame of being the largest producer of medicinal herbs is fair and deserved, also several native plants(?) are cultivated to craft poisons against undeads but it is not a beatiful place to be visited by tourists when the landscape seems the surrelist bowels of some plant monster.</p><p></p><p>According the investigations the zone was totally dead and sterile until the "day of the miracle", when a green ston fall from the sky, and life emerged from the impact zone. Later a brotherhood of harupex, masters of the magic ove the living tissues (usually for healing intentions) arrived and they studied the native plant-ooze creating new species. </p><p></p><p>Some sentient undeads arrive here searching a cure for their supernatural hunger, and they are relatively healed, or at least most of them would rather the new condition. Some plants can be altered by magic to become animal anatomy organs suitable for transplantation into humanoids, or plant-like simbionts.</p><p></p><p>The "native" fauna are like animated living wood skeletons, and almost all of them aren't predators, or at least they don't attack humanoid visitors.</p><p></p><p>Most of the know land is used for cultivation, and the main producers are a colony of giant living constructs nicknamed "cybertronians". These can transform their bodies into machines designed for agriculture, for example mechanical haversters. They sell their own biofuel or energy produced by their eolic towers (like windmills but without blades to not hurt birds). There are several settlers of halflings and gnomes, and these are using the "fleshwood" to craft biopunk constructs, or motors (they have invented a fleshwood muscle what can reload crossbows). There are groups of vampires, but these don't show signs of menace, because they get enough food thanks plasma fruits. (and they produce and sell their own plasma wine). Several circles of druids have reclaimed some zones, and they haven't could find signs of any spirit before "the day of the miracle".</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9373556, member: 6802378"] Crimsonharvest. Some old legends tell about a titan dies and then the corpse become a new world. Maybe that happened here. This land is very interesting for the masters of medicinal arts, and the reputation to be the fame of being the largest producer of medicinal herbs is fair and deserved, also several native plants(?) are cultivated to craft poisons against undeads but it is not a beatiful place to be visited by tourists when the landscape seems the surrelist bowels of some plant monster. According the investigations the zone was totally dead and sterile until the "day of the miracle", when a green ston fall from the sky, and life emerged from the impact zone. Later a brotherhood of harupex, masters of the magic ove the living tissues (usually for healing intentions) arrived and they studied the native plant-ooze creating new species. Some sentient undeads arrive here searching a cure for their supernatural hunger, and they are relatively healed, or at least most of them would rather the new condition. Some plants can be altered by magic to become animal anatomy organs suitable for transplantation into humanoids, or plant-like simbionts. The "native" fauna are like animated living wood skeletons, and almost all of them aren't predators, or at least they don't attack humanoid visitors. Most of the know land is used for cultivation, and the main producers are a colony of giant living constructs nicknamed "cybertronians". These can transform their bodies into machines designed for agriculture, for example mechanical haversters. They sell their own biofuel or energy produced by their eolic towers (like windmills but without blades to not hurt birds). There are several settlers of halflings and gnomes, and these are using the "fleshwood" to craft biopunk constructs, or motors (they have invented a fleshwood muscle what can reload crossbows). There are groups of vampires, but these don't show signs of menace, because they get enough food thanks plasma fruits. (and they produce and sell their own plasma wine). Several circles of druids have reclaimed some zones, and they haven't could find signs of any spirit before "the day of the miracle". [/QUOTE]
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