Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Primalshard: other "echo" plane.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LuisCarlos17f" data-source="post: 9385941" data-attributes="member: 6802378"><p><img src="https://c8.alamy.com/comp/D6HC17/organic-mesh-artwork-D6HC17.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 255px" /></p><p></p><p>Elemental Lattice.</p><p></p><p>Time ago Tharizdum, the elder elemental eye tried to destroy all one plane and he almost got it. He could because the primal and divine powers were too busy fighting each other until they notice almost too late there were a higher menace. </p><p></p><p>To survive the attempet of deletion in the space-time continium they had to forget the different, at least for a time, and cooperate to recreate a new plane mixing the previous elemental planes. Now these powers are weaker, becoming genies, but rulers of this new domain. </p><p></p><p>The domains are like "bubles" or buble-shape islands floating in the air, and lots of times there are "bridges" among these island, some times only collumns of water, but allowing travel by ship to trade. In the space betwen the islands there are traveling "comets" working as suns giving heat and light for the botanic life. Some plants are affected by the elementals, or the para- and quasilementals. Interesting for the sages, but someones are potentially dangerous because they could cause epidemic of elemental-touched fungus.</p><p></p><p>Some times the punishment for high genies because certain criminal actions is to be linked to some magic item and working as slave to the owner. This could be the origin of the legends about genies grating wishes but with a tendency to twist it thanks to the "small print" (the rage of work as slaves of simple mortals). </p><p></p><p>Other punishment is to become a "genius loci", to be linked to some underground dungeon. Then these "genius loci" build and keep the dungeons to atrack possible victims (most of time simple animals) and these become elemental slaves (not true undead but something more like a mind-controlled drone by a elemental parasite). If the arrival of new visitors stop, then they are softer and even allow adventures to get the threasure, allowing new ones try to follow the same steps. The key is a right balance between succes and failure.</p><p></p><p>Some genies become genius loci willing to hide against possible rival or enemis, or "escape to the justice". Then they are linked to town or farms, working as "living idols" or "quasideities". Some times the souls of the people who lived there willing go to the demiplanes created by these genius loci where they keep working, but it is not too hard. But if these genius loci are discovered by some enemy power then they are cursed, and then nobody can live there for a long time, or the genious loci is sent to a "mirror zone", a demiplane imitating the original zone, but in complete loliness. The visitors are wellcome, but the things are different when these want to return. Ironically this can be used by the justice sending criminals as "forever guests". Other guests go willing to hide or flee.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9385941, member: 6802378"] [IMG width="255px"]https://c8.alamy.com/comp/D6HC17/organic-mesh-artwork-D6HC17.jpg[/IMG] Elemental Lattice. Time ago Tharizdum, the elder elemental eye tried to destroy all one plane and he almost got it. He could because the primal and divine powers were too busy fighting each other until they notice almost too late there were a higher menace. To survive the attempet of deletion in the space-time continium they had to forget the different, at least for a time, and cooperate to recreate a new plane mixing the previous elemental planes. Now these powers are weaker, becoming genies, but rulers of this new domain. The domains are like "bubles" or buble-shape islands floating in the air, and lots of times there are "bridges" among these island, some times only collumns of water, but allowing travel by ship to trade. In the space betwen the islands there are traveling "comets" working as suns giving heat and light for the botanic life. Some plants are affected by the elementals, or the para- and quasilementals. Interesting for the sages, but someones are potentially dangerous because they could cause epidemic of elemental-touched fungus. Some times the punishment for high genies because certain criminal actions is to be linked to some magic item and working as slave to the owner. This could be the origin of the legends about genies grating wishes but with a tendency to twist it thanks to the "small print" (the rage of work as slaves of simple mortals). Other punishment is to become a "genius loci", to be linked to some underground dungeon. Then these "genius loci" build and keep the dungeons to atrack possible victims (most of time simple animals) and these become elemental slaves (not true undead but something more like a mind-controlled drone by a elemental parasite). If the arrival of new visitors stop, then they are softer and even allow adventures to get the threasure, allowing new ones try to follow the same steps. The key is a right balance between succes and failure. Some genies become genius loci willing to hide against possible rival or enemis, or "escape to the justice". Then they are linked to town or farms, working as "living idols" or "quasideities". Some times the souls of the people who lived there willing go to the demiplanes created by these genius loci where they keep working, but it is not too hard. But if these genius loci are discovered by some enemy power then they are cursed, and then nobody can live there for a long time, or the genious loci is sent to a "mirror zone", a demiplane imitating the original zone, but in complete loliness. The visitors are wellcome, but the things are different when these want to return. Ironically this can be used by the justice sending criminals as "forever guests". Other guests go willing to hide or flee. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Primalshard: other "echo" plane.
Top