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General Tabletop Discussion
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Primary Casting Stat per tier
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<blockquote data-quote="Stoutstien" data-source="post: 8635402" data-attributes="member: 7020569"><p>That's about what you end up with if you use the DMG monster design table and just assume that everything has a zero modifier but proficiency in a certain save. Working with stats of 14-18 as your range for tier one it comes out to 45/50/55%. </p><p>If all they do is pump their casting stat this holds true until CR 30. </p><p></p><p>Working off that if the majority of encounters involve multiple targets with creatures who CR are PC level- 3 you end up with a pattern that fits the tier of play well enough.</p><p></p><p>It's probably easy to do with attack roll seeing how armor classes don't scale nearly as much.</p></blockquote><p></p>
[QUOTE="Stoutstien, post: 8635402, member: 7020569"] That's about what you end up with if you use the DMG monster design table and just assume that everything has a zero modifier but proficiency in a certain save. Working with stats of 14-18 as your range for tier one it comes out to 45/50/55%. If all they do is pump their casting stat this holds true until CR 30. Working off that if the majority of encounters involve multiple targets with creatures who CR are PC level- 3 you end up with a pattern that fits the tier of play well enough. It's probably easy to do with attack roll seeing how armor classes don't scale nearly as much. [/QUOTE]
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