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Primetime Adventures (setting finished, dead thread)
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<blockquote data-quote="anonystu" data-source="post: 1876346" data-attributes="member: 10897"><p>UPDATE: There's a neat show idea at the end of the first page now called Astralnauts that seems to be heading towards consensus. I'll open character creation tonight.</p><p></p><p>---</p><p></p><p>Primetime Adventures is a game where players create a TV show in the style of today's current melodramas (see: 24, Alias, Buffy, Six Feet Under).</p><p></p><p>It's a very simple game to learn (the rules fit on a postcard), and at it's heart the core idea is one of collaboration: there is a Producer (GM) who handles the responsibilities of keeping things on track and playing random characters, but all the players get to create scenes, create conflict, and even resolve how it plays out. </p><p></p><p>Scroll down and you can see of what a finished character looks like. This is not the setting we're going to use, but just gives you an idea about the game.</p><p></p><p>I'd like this game to proceed at a fairly rapid clip. The game breaks up very well into episodes (sessions), and these episodes into a season: it's too much to ask that people commit for an entire season (5 episodes), but if you would like to play, I ask that you be ready to play through the pilot episode (which should take no more than a month of play, as I intend to help everybody make the game flow fast). Players should be creative, imaginative, verbose.</p><p></p><p>So, first order of business is creating the series we can play: this can be any genre, any world you think up. Don't feel the need to fill in all the blanks, just a sentence or two or three should be enough to make a pitch. If you have a kick-ass character to help convince us that this a neat setting, give us a sentence or two about that as well. When we get enough people thinking and refining a given setting (which involves coming up with characters) into "great!" then we'll start. </p><p></p><p>I'll toss out one idea I have immediately, and let's get some more series ideas, and see where we end up. </p><p></p><p>This isn't a first-come, first-serve game; while I appreciate people noting interest in playing, it's all about a group creating a setting that everybody is happy with, and so the people who help create the setting are the people who play, not just the first x to respond.</p><p></p><p>I'm looking for approximately 3-5 other players.</p><p></p><p>PS: Note, that isn't a game about running a TV show: it plays out from the protagonist's perspective. It's just that the structure of the game (episodes/seasons/story arcs), as well as the mechanics, revolve around the current blend of TV drama. Players are also encouraged to 'stage' scenes in a more TV fashion (using camera angles, cuts, and so on)</p></blockquote><p></p>
[QUOTE="anonystu, post: 1876346, member: 10897"] UPDATE: There's a neat show idea at the end of the first page now called Astralnauts that seems to be heading towards consensus. I'll open character creation tonight. --- Primetime Adventures is a game where players create a TV show in the style of today's current melodramas (see: 24, Alias, Buffy, Six Feet Under). It's a very simple game to learn (the rules fit on a postcard), and at it's heart the core idea is one of collaboration: there is a Producer (GM) who handles the responsibilities of keeping things on track and playing random characters, but all the players get to create scenes, create conflict, and even resolve how it plays out. Scroll down and you can see of what a finished character looks like. This is not the setting we're going to use, but just gives you an idea about the game. I'd like this game to proceed at a fairly rapid clip. The game breaks up very well into episodes (sessions), and these episodes into a season: it's too much to ask that people commit for an entire season (5 episodes), but if you would like to play, I ask that you be ready to play through the pilot episode (which should take no more than a month of play, as I intend to help everybody make the game flow fast). Players should be creative, imaginative, verbose. So, first order of business is creating the series we can play: this can be any genre, any world you think up. Don't feel the need to fill in all the blanks, just a sentence or two or three should be enough to make a pitch. If you have a kick-ass character to help convince us that this a neat setting, give us a sentence or two about that as well. When we get enough people thinking and refining a given setting (which involves coming up with characters) into "great!" then we'll start. I'll toss out one idea I have immediately, and let's get some more series ideas, and see where we end up. This isn't a first-come, first-serve game; while I appreciate people noting interest in playing, it's all about a group creating a setting that everybody is happy with, and so the people who help create the setting are the people who play, not just the first x to respond. I'm looking for approximately 3-5 other players. PS: Note, that isn't a game about running a TV show: it plays out from the protagonist's perspective. It's just that the structure of the game (episodes/seasons/story arcs), as well as the mechanics, revolve around the current blend of TV drama. Players are also encouraged to 'stage' scenes in a more TV fashion (using camera angles, cuts, and so on) [/QUOTE]
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