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Primetime Adventures (setting finished, dead thread)
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<blockquote data-quote="doghead" data-source="post: 1878308" data-attributes="member: 8243"><p>Hey Argent, how's things?</p><p></p><p>The last couple of posts made me think of Final Fantasy (the movie). I think it was a mix of Captain Tagon's <em>monster aliens from another planet</em> and Argents <em>paras trained to combat a threat that no one had anticipated</em>. It could make a interesting variant on the alien attacks theme for a military/sifi game. The paras, unlike anyone in the actual movie, have the ability to see (sense) and to some extent interact (fight) with the spirits. Perhaps the reasons for spirits presence could change, and having conflicting factions amoung the spirits would give the story more scope I think.</p><p></p><p>A more civilian story could be built around similarly ephemeral spirits from another world, but there are no safe dome cities and the setting more contemporary. While some are, many of the spirits are not fundamentally lethal, nor even hostile. They appear, do odd things, then leave. Some even are helpful, however their reasons and motivations remain a mystery. But perhaps the overall tenor (at least the one portrayed by the media) is of a careless disregard for human life.</p><p></p><p>Mankinds response is of course, mixed. Fear predominates. Many want them wiped out, some worship them, some try to study them. Everyone wants to use them to serve their own ends. Scientists seek knowledge, governments seek new weapon technology, and corporations wealth.</p><p></p><p>I must admit to favouring a slightly darker sifi game.</p><p></p><p>On a completely different note (to borrow once again from Captain Targon), bounty hunter fun with a grim edge in a demon infested western setting.</p><p></p><p>thotd.</p></blockquote><p></p>
[QUOTE="doghead, post: 1878308, member: 8243"] Hey Argent, how's things? The last couple of posts made me think of Final Fantasy (the movie). I think it was a mix of Captain Tagon's [i]monster aliens from another planet[/i] and Argents [i]paras trained to combat a threat that no one had anticipated[/i]. It could make a interesting variant on the alien attacks theme for a military/sifi game. The paras, unlike anyone in the actual movie, have the ability to see (sense) and to some extent interact (fight) with the spirits. Perhaps the reasons for spirits presence could change, and having conflicting factions amoung the spirits would give the story more scope I think. A more civilian story could be built around similarly ephemeral spirits from another world, but there are no safe dome cities and the setting more contemporary. While some are, many of the spirits are not fundamentally lethal, nor even hostile. They appear, do odd things, then leave. Some even are helpful, however their reasons and motivations remain a mystery. But perhaps the overall tenor (at least the one portrayed by the media) is of a careless disregard for human life. Mankinds response is of course, mixed. Fear predominates. Many want them wiped out, some worship them, some try to study them. Everyone wants to use them to serve their own ends. Scientists seek knowledge, governments seek new weapon technology, and corporations wealth. I must admit to favouring a slightly darker sifi game. On a completely different note (to borrow once again from Captain Targon), bounty hunter fun with a grim edge in a demon infested western setting. thotd. [/QUOTE]
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