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<blockquote data-quote="Zaruthustran" data-source="post: 6476327" data-attributes="member: 1457"><p>On that note: Prestidigitation. </p><p></p><p>I cast this spell at least 10x a game session. One of its uses is to clean, and adventurers get DIRTY. Not when this spell's available. All my PCs (and his companions) are always dry and fresh. It's also handy to get rid of bloodstains and other inconvenient evidence, clean surfaces without touching them (and thereby avoiding certain "on-contact" traps and other nastiness), and reveal more information from all those "the grime of the ages has obscured its surface" flavortext clues. </p><p></p><p>Also handy to flavor or warm/chill food and drink; this is a real morale booster around the campfire (and can be used to conceal the presence of, say, a medicine or poison). </p><p></p><p>I've used it, as a Darkvision-having PC, to snuff out the campfire of a human bandit camp (plunging them into darkness). It's useful for firefighting, and for fire-lighting: equally handy as a cool trick to impress the locals, a timesaver while traveling in the wild, and as a dramatic distraction while infiltrating/exfiltrating. </p><p></p><p>It's the one cantrip I would most want to be able to cast here in the real world, purely for quality-of-life purposes. It's super fun, super useful, and super flavorful.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6476327, member: 1457"] On that note: Prestidigitation. I cast this spell at least 10x a game session. One of its uses is to clean, and adventurers get DIRTY. Not when this spell's available. All my PCs (and his companions) are always dry and fresh. It's also handy to get rid of bloodstains and other inconvenient evidence, clean surfaces without touching them (and thereby avoiding certain "on-contact" traps and other nastiness), and reveal more information from all those "the grime of the ages has obscured its surface" flavortext clues. Also handy to flavor or warm/chill food and drink; this is a real morale booster around the campfire (and can be used to conceal the presence of, say, a medicine or poison). I've used it, as a Darkvision-having PC, to snuff out the campfire of a human bandit camp (plunging them into darkness). It's useful for firefighting, and for fire-lighting: equally handy as a cool trick to impress the locals, a timesaver while traveling in the wild, and as a dramatic distraction while infiltrating/exfiltrating. It's the one cantrip I would most want to be able to cast here in the real world, purely for quality-of-life purposes. It's super fun, super useful, and super flavorful. [/QUOTE]
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