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<blockquote data-quote="Morrus" data-source="post: 6159229" data-attributes="member: 1"><p>Primeval Thule is a brand-new campaign setting compatible with the [wiki]Pathfinder[/wiki] RPG, [wiki]13th Age[/wiki], and 4th Edition D&D.</p><p>Founded by long-time industry veterans [wiki]Rich Baker[/wiki], [wiki]David Noonan[/wiki], and [wiki]Stephen Schubert[/wiki], [wiki]Sasquatch Game Studio[/wiki] is creating Primeval Thule, a savage, intense campaign setting.</p><p>Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror. Hunt saber-tooth tigers in steaming jungles—explore ancient cities buried in the relentless ice—battle dark cults and bloody-handed tyrants in decadent city-states. A world of glory and riches is yours to seize! </p><p>Thule’s influences are classic pulp fantasy stories such as Robert E. Howard’s Conan stories, H.P. Lovecraft’s Cthulhu mythos, and Edgar Rice Burrough’s tales of savage worlds, as brought to life by the unforgettable illustrations of artists such as Frank Frazetta and Roy Krenkel. These lurid stories and images of brawling action and cosmic horror are the bones, blood, and sinews of the Primeval Thule campaign—and it’s fantasy adventure the way it was meant to be played.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6159229, member: 1"] Primeval Thule is a brand-new campaign setting compatible with the [wiki]Pathfinder[/wiki] RPG, [wiki]13th Age[/wiki], and 4th Edition D&D. Founded by long-time industry veterans [wiki]Rich Baker[/wiki], [wiki]David Noonan[/wiki], and [wiki]Stephen Schubert[/wiki], [wiki]Sasquatch Game Studio[/wiki] is creating Primeval Thule, a savage, intense campaign setting. Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror. Hunt saber-tooth tigers in steaming jungles—explore ancient cities buried in the relentless ice—battle dark cults and bloody-handed tyrants in decadent city-states. A world of glory and riches is yours to seize! Thule’s influences are classic pulp fantasy stories such as Robert E. Howard’s Conan stories, H.P. Lovecraft’s Cthulhu mythos, and Edgar Rice Burrough’s tales of savage worlds, as brought to life by the unforgettable illustrations of artists such as Frank Frazetta and Roy Krenkel. These lurid stories and images of brawling action and cosmic horror are the bones, blood, and sinews of the Primeval Thule campaign—and it’s fantasy adventure the way it was meant to be played. [/QUOTE]
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