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Princes of the Apocalypse campaign recaps
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<blockquote data-quote="Nebulous" data-source="post: 6699383" data-attributes="member: 31465"><p>So I'm trying to work on Windharrow and what he actually KNOWS. He is an ex-Zhentarim agent from years ago, and although he IS the bald guy now tattooed with Air cult graffiti, he will betray Queen Aerisi to save his life. I think now that he suspects that this would have happened anyway, and as SOON as the PCs show themselves he will surrender. He still has a plethora of escape mechanics, but I really need him as a plot device to explain what is happening, and that is best if they don't nova him in one round. </p><p></p><p>Stuff Windharrow knows:</p><p></p><p>A) Areisi has illusionary wings, blah blah about her race and background. </p><p></p><p>B) She carries Windvane the spear, a weapon of elemental evil needed to summon Yan C Bin. (correct or not, or just to seal the elemental node?)</p><p></p><p>C) In my campaign, there is a 5th Elemental Eye Cult, and it is tricking the other 4 cults into manifesting just to DESTROY them and break a portal into the Far Realm and allow Tharizdun or Azathoth or whoever you want to call it into the Realms. </p><p></p><p>Windharrow and the Prophets and their cronies do NOT know about the 5th cult. It's a secret. They know of the Eye, just not a secret cult with an ulterior plan with a special cadre of cultists and monsters. </p><p></p><p>D) So Windharrow might betray the Queen, although knowing my PCs, they will at least tie him up first, so he will not like that and try to escape as best he can.</p><p></p><p>E) Windharrow led the Mirabar delegation to a deliberate point near the Desairn river where they where going to flown across by Air cultists and Feathergales Knights, but the Black Earth ambushed them first. Windharrow escaped. </p><p></p><p>F) WINDHARROW, before he left Yartar, helped plan and arrange the theft of the 2nd devastation orb (???) So he's like a traitorous double agent, but then again I can't imagine why immortal gods presiding over this stuff wouldn't see this puny mortal ingressions, so that's maybe a poor idea.</p><p></p><p>G) THE DEVASTATION ORBS - Each Prophet is individually tasked with sending their own unique orb to the Fane of the Eye. One alone is bad enough, but when coalesced with each other, they become they kind of orb that destroyed Beliard, a thing of all elements at once, but this is a slow process to create.l</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6699383, member: 31465"] So I'm trying to work on Windharrow and what he actually KNOWS. He is an ex-Zhentarim agent from years ago, and although he IS the bald guy now tattooed with Air cult graffiti, he will betray Queen Aerisi to save his life. I think now that he suspects that this would have happened anyway, and as SOON as the PCs show themselves he will surrender. He still has a plethora of escape mechanics, but I really need him as a plot device to explain what is happening, and that is best if they don't nova him in one round. Stuff Windharrow knows: A) Areisi has illusionary wings, blah blah about her race and background. B) She carries Windvane the spear, a weapon of elemental evil needed to summon Yan C Bin. (correct or not, or just to seal the elemental node?) C) In my campaign, there is a 5th Elemental Eye Cult, and it is tricking the other 4 cults into manifesting just to DESTROY them and break a portal into the Far Realm and allow Tharizdun or Azathoth or whoever you want to call it into the Realms. Windharrow and the Prophets and their cronies do NOT know about the 5th cult. It's a secret. They know of the Eye, just not a secret cult with an ulterior plan with a special cadre of cultists and monsters. D) So Windharrow might betray the Queen, although knowing my PCs, they will at least tie him up first, so he will not like that and try to escape as best he can. E) Windharrow led the Mirabar delegation to a deliberate point near the Desairn river where they where going to flown across by Air cultists and Feathergales Knights, but the Black Earth ambushed them first. Windharrow escaped. F) WINDHARROW, before he left Yartar, helped plan and arrange the theft of the 2nd devastation orb (???) So he's like a traitorous double agent, but then again I can't imagine why immortal gods presiding over this stuff wouldn't see this puny mortal ingressions, so that's maybe a poor idea. G) THE DEVASTATION ORBS - Each Prophet is individually tasked with sending their own unique orb to the Fane of the Eye. One alone is bad enough, but when coalesced with each other, they become they kind of orb that destroyed Beliard, a thing of all elements at once, but this is a slow process to create.l [/QUOTE]
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