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Princes of the Apocalypse campaign recaps
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<blockquote data-quote="Creamsteak" data-source="post: 6699914" data-attributes="member: 552"><p>I'm still pondering what actions to take with my own game.</p><p></p><p>Maybe the Earth temple is extremely happy the air temple is so severely wounded. Since the Earth and Water temples are tacit allies, they're likely going to gang up on the fire cult. The greater cult wouldn't like this, they need all four cults "in balance" and they need all four princes summoned in order to "win." So their #1 priority becomes either recovering Windvane and installing a new prophet, or perhaps tricking the players into summoning the prince themselves. They also need to manipulate the alliances of Earth and Water, so maybe the Mud Sorcerer switch sides. That would maybe put things back into a mexican standoff situation. Maybe the cult being ganged up on tries to summon their prince first/early? It seems like there are a lot of options.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 6699914, member: 552"] I'm still pondering what actions to take with my own game. Maybe the Earth temple is extremely happy the air temple is so severely wounded. Since the Earth and Water temples are tacit allies, they're likely going to gang up on the fire cult. The greater cult wouldn't like this, they need all four cults "in balance" and they need all four princes summoned in order to "win." So their #1 priority becomes either recovering Windvane and installing a new prophet, or perhaps tricking the players into summoning the prince themselves. They also need to manipulate the alliances of Earth and Water, so maybe the Mud Sorcerer switch sides. That would maybe put things back into a mexican standoff situation. Maybe the cult being ganged up on tries to summon their prince first/early? It seems like there are a lot of options. [/QUOTE]
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