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Princes of the Apocalypse campaign recaps
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<blockquote data-quote="Eis" data-source="post: 6746116" data-attributes="member: 6801206"><p>wow, thanks, there are some really good ideas here!</p><p></p><p>the way that I envision it is that the character is, as you say, mobile as part of his daily routine.....Constable Harburk uses the young man to do his running and courier work between towns because he knows that the lad enjoys being out and about and frankly he is the most expendable at the butcher shop. </p><p></p><p>I am going to have the rest of the party meet him on the Long Road between Amphail and Red Larch, probably under some kind of duress. Once they arrive at Red Larch and the party talks to Harburk he is going to ask them to check further into the local bandit rumors that he has not had time to run down. Then he can assign the young fighter as liaison between he and the party.</p><p></p><p>Our group has been playing together off and on for a long time and we have no problem hand waving characters not being available due to player absence with the thinnest of reasonings.</p><p></p><p>I did laugh at the character with mental problems staring into space instead of acting.....I think that would fit a couple of my friends perfectly even when they are present and accounted for at the table!</p></blockquote><p></p>
[QUOTE="Eis, post: 6746116, member: 6801206"] wow, thanks, there are some really good ideas here! the way that I envision it is that the character is, as you say, mobile as part of his daily routine.....Constable Harburk uses the young man to do his running and courier work between towns because he knows that the lad enjoys being out and about and frankly he is the most expendable at the butcher shop. I am going to have the rest of the party meet him on the Long Road between Amphail and Red Larch, probably under some kind of duress. Once they arrive at Red Larch and the party talks to Harburk he is going to ask them to check further into the local bandit rumors that he has not had time to run down. Then he can assign the young fighter as liaison between he and the party. Our group has been playing together off and on for a long time and we have no problem hand waving characters not being available due to player absence with the thinnest of reasonings. I did laugh at the character with mental problems staring into space instead of acting.....I think that would fit a couple of my friends perfectly even when they are present and accounted for at the table! [/QUOTE]
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