Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Princes of the Apocalypse campaign recaps
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HalfOrc HalfBiscuit" data-source="post: 7004433" data-attributes="member: 27710"><p>Well in return I'd like very much to thank you for posting these recaps. This thread has been instrumental in me deciding to run PotA and in giving me ideas to change it or flesh it out. It's my first serious DMing for quite a number of years, so reading about other people's experiences with the same module has been most inspirational.</p><p></p><p>My PCs haven't got very far yet - they've only just hit second level and are about to discover the Tomb of Moving Stones. One of the things I've tried to do is link the introductory adventures into the main plot a bit better. I started with the PCs themselves in that one (a bard) is searching for her old mentor who herself has disappeared while trying to trace another former student (who is in fact Windharrow), she's accompanied by a fighter who is a former resident of Red Larch (indeed his family still have a farm there) and they've met up with two wood elves, one of whom (a druid) is already affiliated to the Emerald enclave (the other, a ranger, is along because she doesn't believe the druid can be trusted to look after himself). they all came up the road from Amphail, so I stuck some dead bodies bearing the Black Earth sigil at the turn off to Rundreth Manor (likewise the bandits in Bears and bows had some coin purses bearing the sigil of the Crushing Wave). I've also tried to play up the weird weather (warm winds from the north? in autumn?) and thrown in the occasional earth tremor as well.</p><p></p><p>I'm looking forward to seeing how it all plays out.</p></blockquote><p></p>
[QUOTE="HalfOrc HalfBiscuit, post: 7004433, member: 27710"] Well in return I'd like very much to thank you for posting these recaps. This thread has been instrumental in me deciding to run PotA and in giving me ideas to change it or flesh it out. It's my first serious DMing for quite a number of years, so reading about other people's experiences with the same module has been most inspirational. My PCs haven't got very far yet - they've only just hit second level and are about to discover the Tomb of Moving Stones. One of the things I've tried to do is link the introductory adventures into the main plot a bit better. I started with the PCs themselves in that one (a bard) is searching for her old mentor who herself has disappeared while trying to trace another former student (who is in fact Windharrow), she's accompanied by a fighter who is a former resident of Red Larch (indeed his family still have a farm there) and they've met up with two wood elves, one of whom (a druid) is already affiliated to the Emerald enclave (the other, a ranger, is along because she doesn't believe the druid can be trusted to look after himself). they all came up the road from Amphail, so I stuck some dead bodies bearing the Black Earth sigil at the turn off to Rundreth Manor (likewise the bandits in Bears and bows had some coin purses bearing the sigil of the Crushing Wave). I've also tried to play up the weird weather (warm winds from the north? in autumn?) and thrown in the occasional earth tremor as well. I'm looking forward to seeing how it all plays out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Princes of the Apocalypse campaign recaps
Top