Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Princes of the Apocalypse campaign recaps
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nailen" data-source="post: 7287916" data-attributes="member: 6896493"><p>They explored the crypt and fought off the zombies, after some initial concern they would be mummies! The tomb of Samular Caradoon initially confuses them, Then they notice the lid has been recently moved and they take a look inside. They recognise the body from the description of the Mirabar delegation. But why is it here..?? They subsequently failed to open Arcane Locked door so continued...</p><p>They discover the Hall of Thirsting Stone with the Umber Hulk on the far side. It roars and slams the bars but fails the STR check and remains caged. The party retreat.</p><p>After some tedious exploring and mapping of tunnels they finally find the prisoners and Bruldenthar. The dwarf sage fills in gaps and provides linking information so that party have a better idea of what happened to the Mirabar Delegation. They now also understand that there are Cult temples far underground in Tyar Besil. </p><p>Bruldenthar wishes to accompany the party beyond the arcane locked door - he's never seen a lich before! To seem useful he even offers to cast the Knock spell as the rogue/wizard isn't confident about some of the trickier pronunciation.</p><p>They approach Renwick who initially warns them off. But mention of the Knights of Samular and Summit Hall makes him more friendly. He offers some trinkets if the party promise to expel the "irritating cultists" from the monastery. He also says that a flight of stairs in the NW of the mines leads down to their temple, "but by the look of you, you might find it a bit challenging." And he mentions they might find something useful in the crypt. </p><p></p><p>The party are all very pleased with themselves for surviving their first lich encounter. However, they still have to fight their way out!!</p></blockquote><p></p>
[QUOTE="Nailen, post: 7287916, member: 6896493"] They explored the crypt and fought off the zombies, after some initial concern they would be mummies! The tomb of Samular Caradoon initially confuses them, Then they notice the lid has been recently moved and they take a look inside. They recognise the body from the description of the Mirabar delegation. But why is it here..?? They subsequently failed to open Arcane Locked door so continued... They discover the Hall of Thirsting Stone with the Umber Hulk on the far side. It roars and slams the bars but fails the STR check and remains caged. The party retreat. After some tedious exploring and mapping of tunnels they finally find the prisoners and Bruldenthar. The dwarf sage fills in gaps and provides linking information so that party have a better idea of what happened to the Mirabar Delegation. They now also understand that there are Cult temples far underground in Tyar Besil. Bruldenthar wishes to accompany the party beyond the arcane locked door - he's never seen a lich before! To seem useful he even offers to cast the Knock spell as the rogue/wizard isn't confident about some of the trickier pronunciation. They approach Renwick who initially warns them off. But mention of the Knights of Samular and Summit Hall makes him more friendly. He offers some trinkets if the party promise to expel the "irritating cultists" from the monastery. He also says that a flight of stairs in the NW of the mines leads down to their temple, "but by the look of you, you might find it a bit challenging." And he mentions they might find something useful in the crypt. The party are all very pleased with themselves for surviving their first lich encounter. However, they still have to fight their way out!! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Princes of the Apocalypse campaign recaps
Top