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PRINCES OF THE APOCALYPSE For Fantasy Grounds VTT
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<blockquote data-quote="Hawkwind" data-source="post: 7674957" data-attributes="member: 61588"><p>Pota does include players guide which you can show to the players</p><p></p><p>I just bought the module and I'm impressed, particularly as i spent hours building my own Hoard of the Dragon Queen module. The maps are great, much better than the maps in the actual book when viewed on a big screen. saying that I would never just buy a FG offiical module to run a game, I need to sit down on a sofa and read a book or a PDF to prep properly for a game, I don't want to to do it at a desk on a computer. Also you still need to do some extra prepin fantasy Grounds to run the game. The module only includes maps in the book so it doesn't have maps for some of the starter dungeons and encounters in chapter six and as the drawing tools in FG aren't that good you are going to have to make or find your own. Also some of the NPC tokens are represented by letter tokens so if you don't like that you have to be able to find your own. The module contains no advice about how to find and place your own tokens and maps into Fantasy grounds or even warns you that you may need to. Its not hard to do this and there is plenty of advice on the FG forums about how to do it but considering the number of DM's with no previous experience of FG or any other VTT for matter who will be buying this its a bit of a home goal by the Smiteworks. Similar mistakes exist in the other official DnD FG modules the most annoying being that the generic starter PC's haven't been set up fully. It would of been nice if the designer had spent an extra half an hour setting up proper effects/macro's for al the special abilities and spells and it would of given players and DM's good examples for future reference.</p></blockquote><p></p>
[QUOTE="Hawkwind, post: 7674957, member: 61588"] Pota does include players guide which you can show to the players I just bought the module and I'm impressed, particularly as i spent hours building my own Hoard of the Dragon Queen module. The maps are great, much better than the maps in the actual book when viewed on a big screen. saying that I would never just buy a FG offiical module to run a game, I need to sit down on a sofa and read a book or a PDF to prep properly for a game, I don't want to to do it at a desk on a computer. Also you still need to do some extra prepin fantasy Grounds to run the game. The module only includes maps in the book so it doesn't have maps for some of the starter dungeons and encounters in chapter six and as the drawing tools in FG aren't that good you are going to have to make or find your own. Also some of the NPC tokens are represented by letter tokens so if you don't like that you have to be able to find your own. The module contains no advice about how to find and place your own tokens and maps into Fantasy grounds or even warns you that you may need to. Its not hard to do this and there is plenty of advice on the FG forums about how to do it but considering the number of DM's with no previous experience of FG or any other VTT for matter who will be buying this its a bit of a home goal by the Smiteworks. Similar mistakes exist in the other official DnD FG modules the most annoying being that the generic starter PC's haven't been set up fully. It would of been nice if the designer had spent an extra half an hour setting up proper effects/macro's for al the special abilities and spells and it would of given players and DM's good examples for future reference. [/QUOTE]
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