Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Princes, Thieves & Goblins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ASEO" data-source="post: 2010420" data-attributes="member: 12224"><p>Princes, Thieves & Goblins - 2 Poor</p><p></p><p>This is a 16 half page mini-module in the AEG Adventure Keep line.</p><p></p><p>Back cover intro is reprinted on page 1.</p><p></p><p>Pages 8 & 9 are a centerfold 81/2 x 11 map. Map has no compass or scale</p><p></p><p>Page 16 is Legal stuff.</p><p></p><p>Front and back inside covers are adds or OGL.</p><p></p><p>This module was a very much a monster in room guarding treasure hack. The Stat Blocks were in D20 compliance which kept the adventure from being unredeaming even though the plot was a bit amusing.</p><p></p><p>This adventure is for 3-5 characters levels 4-6.</p><p></p><p>- - - - - - - - - - - SPOILERS- - - - - - - - - - - -</p><p></p><p>Court mage likes Queen, makes an advance, gets rebuffed and gets banished. Magically changes the paternity of the Queen's unborn child on his way out the door and leaves for areas unexplored. (I'd have made him knock up the queen, or perhaps get banished/flee after forcing himself on her, or perhaps actually being encouraged into the relationship by the Queen)</p><p></p><p>Suddenly Goblin raids begin to occur with more frequency in isolated hamlet. Seems that the Mage has usurped a Goblin tribe and with the aid of a ridiculous magical scepter (Acts as wand of wonder 3 times a day, changes one person into a Prismatic Goblin [new creature] DC30 Will save once per day, and gives wielder CHA of 30 in relation to all Goblinoids) is raiding the local area to make the king look bad since he can't defend this little part of his kingdom.</p><p></p><p>The King does send some rogues after the problem and they manage to steal the scepter. When they return to the king he has them killed so that they don't spread the news that the Goblins are lead by the court wizard. The Wizard in turn tells his Goblins to "Return what is mine." and they enter the king's castle and sensing the child's paternity kidnap him and return him to the Wizard. </p><p></p><p>The party is hired to recover the baby.</p><p></p><p>The party then enters the 19-room Goblin underground lair...Which is nicely all straight halls and rectangle rooms...</p><p></p><p>Room 1: Entry, 2 Manticores guarding entry and treasure.</p><p></p><p>Room 2 and 3, and actually most of the other rooms have a monster treasure format. Some of these are OK. 6 prismatic Goblins guard this room...Some have traps... like a fireball trap cast by a 3rd level caster...?</p><p></p><p>There are several wands listed as treasure, but none have charges listed.</p><p></p><p>There is a Manticore that gets so mad that it automatically makes all WILL saves. I wish my character could get that angry...</p><p></p><p>There is an (unused?) bedroom that is guarded by two Ankhegs. No reason why or how.</p><p></p><p>Another room has 2 Cloakers just hanging out by a well.</p><p></p><p>The New Creature: Prismatic Goblin is a CR1 creature that looks like a normal goblin, but each has a power associated with their particular color. Additionally, Goblins only hang out with others of their same color, so any groups of Prismatic Goblins will be with all the same color.</p><p></p><p>Red Goblins gain 1d6+2 points of STR for 1 hour, twice per day</p><p></p><p>Orange - gains an additional attack and +2 AC for 1d6 rounds, twice a day</p><p></p><p>Yellow - Charm Person (DC20) twice per day ...This will smoke most 4 to 6th level parties since you may encounter 6 or more of these goblins at once. </p><p></p><p>Green - Gains +1 AC, all attacks, and all saves for 1d6 rounds, twice per day</p><p></p><p>Blue - Mirror Image (3rd level caster) twice per day</p><p></p><p>Purple - "Hand-to-hand attacks do 1d6 damage. The goblin receives as bonus hit points for 1d6 rounds twice per day."</p><p> Sounds like vampiric touch, but not really sure from text.</p><p></p><p>This module is bad, but at least the stat blocks are correct and CRs are listed. If you want a basically pointless room-by-room hackfest this is the product for you. Hey, its only $2.49. so I didn't feel dirty or abused after reading it like I did after a couple of other products.</p><p></p><p>On the slight twist side, you can bargain with the Wizard at the end and maybe trade the baby for the scepter which would lead to another adventure in the king's castle.</p><p></p><p></p><p>ASEO out</p></blockquote><p></p>
[QUOTE="ASEO, post: 2010420, member: 12224"] Princes, Thieves & Goblins - 2 Poor This is a 16 half page mini-module in the AEG Adventure Keep line. Back cover intro is reprinted on page 1. Pages 8 & 9 are a centerfold 81/2 x 11 map. Map has no compass or scale Page 16 is Legal stuff. Front and back inside covers are adds or OGL. This module was a very much a monster in room guarding treasure hack. The Stat Blocks were in D20 compliance which kept the adventure from being unredeaming even though the plot was a bit amusing. This adventure is for 3-5 characters levels 4-6. - - - - - - - - - - - SPOILERS- - - - - - - - - - - - Court mage likes Queen, makes an advance, gets rebuffed and gets banished. Magically changes the paternity of the Queen's unborn child on his way out the door and leaves for areas unexplored. (I'd have made him knock up the queen, or perhaps get banished/flee after forcing himself on her, or perhaps actually being encouraged into the relationship by the Queen) Suddenly Goblin raids begin to occur with more frequency in isolated hamlet. Seems that the Mage has usurped a Goblin tribe and with the aid of a ridiculous magical scepter (Acts as wand of wonder 3 times a day, changes one person into a Prismatic Goblin [new creature] DC30 Will save once per day, and gives wielder CHA of 30 in relation to all Goblinoids) is raiding the local area to make the king look bad since he can't defend this little part of his kingdom. The King does send some rogues after the problem and they manage to steal the scepter. When they return to the king he has them killed so that they don't spread the news that the Goblins are lead by the court wizard. The Wizard in turn tells his Goblins to "Return what is mine." and they enter the king's castle and sensing the child's paternity kidnap him and return him to the Wizard. The party is hired to recover the baby. The party then enters the 19-room Goblin underground lair...Which is nicely all straight halls and rectangle rooms... Room 1: Entry, 2 Manticores guarding entry and treasure. Room 2 and 3, and actually most of the other rooms have a monster treasure format. Some of these are OK. 6 prismatic Goblins guard this room...Some have traps... like a fireball trap cast by a 3rd level caster...? There are several wands listed as treasure, but none have charges listed. There is a Manticore that gets so mad that it automatically makes all WILL saves. I wish my character could get that angry... There is an (unused?) bedroom that is guarded by two Ankhegs. No reason why or how. Another room has 2 Cloakers just hanging out by a well. The New Creature: Prismatic Goblin is a CR1 creature that looks like a normal goblin, but each has a power associated with their particular color. Additionally, Goblins only hang out with others of their same color, so any groups of Prismatic Goblins will be with all the same color. Red Goblins gain 1d6+2 points of STR for 1 hour, twice per day Orange - gains an additional attack and +2 AC for 1d6 rounds, twice a day Yellow - Charm Person (DC20) twice per day ...This will smoke most 4 to 6th level parties since you may encounter 6 or more of these goblins at once. Green - Gains +1 AC, all attacks, and all saves for 1d6 rounds, twice per day Blue - Mirror Image (3rd level caster) twice per day Purple - "Hand-to-hand attacks do 1d6 damage. The goblin receives as bonus hit points for 1d6 rounds twice per day." Sounds like vampiric touch, but not really sure from text. This module is bad, but at least the stat blocks are correct and CRs are listed. If you want a basically pointless room-by-room hackfest this is the product for you. Hey, its only $2.49. so I didn't feel dirty or abused after reading it like I did after a couple of other products. On the slight twist side, you can bargain with the Wizard at the end and maybe trade the baby for the scepter which would lead to another adventure in the king's castle. ASEO out [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Princes, Thieves & Goblins
Top