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Princess Langwidere Inspired Character
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<blockquote data-quote="MechaPilot" data-source="post: 7108961" data-attributes="member: 82779"><p>I normally DM, but I may get the opportunity to play in an upcoming game. I had an idea for a character inspired by Princess Langwidere from the Wizard of Oz.</p><p></p><p>Princess Langwidere was originally the character who had interchangeable heads(video for reference); the characters of Princess Langwidere and the witch Mombi were merged in the film return to Oz.</p><p></p><p>[video=youtube;QBfmR4rEeHU]https://www.youtube.com/watch?v=QBfmR4rEeHU[/video]</p><p></p><p>I'm trying to conceive of a way to have a character with interchangeable heads, like Langwidere. I am considering a ritual to keep the heads alive and that allows them to be changed: a ritual involving fitting the necks with a collar that can lock into place on a collar on the neck of the character's headless body.</p><p></p><p>Naturally, my primary concerns are</p><p>1) What costs (in time & materials) should the ritual have?</p><p>2) Should the character have short-range blindsight to allow her to function in a limited capacity without a head in place?</p><p>3) Should there be any benefits to switching heads, apart from simply changing her appearance?</p><p>4) Should there be any penalties, beyond having one's senses of hearing, vision, and smell located in a removable head (and presumably losing access to those senses when not wearing a head)?</p><p></p><p>Any comments, concerns, or constructive criticisms are welcome.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7108961, member: 82779"] I normally DM, but I may get the opportunity to play in an upcoming game. I had an idea for a character inspired by Princess Langwidere from the Wizard of Oz. Princess Langwidere was originally the character who had interchangeable heads(video for reference); the characters of Princess Langwidere and the witch Mombi were merged in the film return to Oz. [video=youtube;QBfmR4rEeHU]https://www.youtube.com/watch?v=QBfmR4rEeHU[/video] I'm trying to conceive of a way to have a character with interchangeable heads, like Langwidere. I am considering a ritual to keep the heads alive and that allows them to be changed: a ritual involving fitting the necks with a collar that can lock into place on a collar on the neck of the character's headless body. Naturally, my primary concerns are 1) What costs (in time & materials) should the ritual have? 2) Should the character have short-range blindsight to allow her to function in a limited capacity without a head in place? 3) Should there be any benefits to switching heads, apart from simply changing her appearance? 4) Should there be any penalties, beyond having one's senses of hearing, vision, and smell located in a removable head (and presumably losing access to those senses when not wearing a head)? Any comments, concerns, or constructive criticisms are welcome. [/QUOTE]
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