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<blockquote data-quote="TalonComics" data-source="post: 91740" data-attributes="member: 60"><p><strong>Increasing the pie's size</strong></p><p></p><p>I've always been curious about the current print runs myself.</p><p>One thing to consider on top of everything else is that in November there were 2 brand new gaming consoles released, the Xbox and the Gamecube. Things like that compete heavily for gaming dollars as RPG players, for the most part, are also video game players. 50 bucks a pop can kill a gamer's budget rapidly.</p><p></p><p>I think I would be more concerned about trying to launch a new RPG game system than another D20 supplement. I think with the right marketing direction and implementation new D20 books can still sell well.</p><p></p><p>It seems to me that the gaming market is suffering from a similar ailment that the comic market suffers from: How to bring in new players. Instead of trying to cut the pie with smaller and smaller pieces it would be better to increase the pie's size. To do that though is going to take advertising and demos. Of course the biggest problem is cost and direction. I would think many of the video game magazines out there would help call attention to RPGs with ads in them. It's not as "preaching to the choir" as much as putting an ad in Dragon but it still finds an audience that is open to gaming. Of course I'm sure the cost for ads isn't cheap. :/</p><p></p><p>What I'd really like to see is a packaged demo that runs anywhere from an hour or two that can be easily set up and played. Something an employee can do without killing a lot of time for them and the customer. Think along the lines of how demos go at Gencon.</p><p></p><p>I would love to sit down with more publishers and work on ideas. Is this something you all would be interested in doing?</p><p></p><p>~Derek</p></blockquote><p></p>
[QUOTE="TalonComics, post: 91740, member: 60"] [b]Increasing the pie's size[/b] I've always been curious about the current print runs myself. One thing to consider on top of everything else is that in November there were 2 brand new gaming consoles released, the Xbox and the Gamecube. Things like that compete heavily for gaming dollars as RPG players, for the most part, are also video game players. 50 bucks a pop can kill a gamer's budget rapidly. I think I would be more concerned about trying to launch a new RPG game system than another D20 supplement. I think with the right marketing direction and implementation new D20 books can still sell well. It seems to me that the gaming market is suffering from a similar ailment that the comic market suffers from: How to bring in new players. Instead of trying to cut the pie with smaller and smaller pieces it would be better to increase the pie's size. To do that though is going to take advertising and demos. Of course the biggest problem is cost and direction. I would think many of the video game magazines out there would help call attention to RPGs with ads in them. It's not as "preaching to the choir" as much as putting an ad in Dragon but it still finds an audience that is open to gaming. Of course I'm sure the cost for ads isn't cheap. :/ What I'd really like to see is a packaged demo that runs anywhere from an hour or two that can be easily set up and played. Something an employee can do without killing a lot of time for them and the customer. Think along the lines of how demos go at Gencon. I would love to sit down with more publishers and work on ideas. Is this something you all would be interested in doing? ~Derek [/QUOTE]
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