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<blockquote data-quote="pemerton" data-source="post: 8070034" data-attributes="member: 42582"><p>Some of the comments in this thread about AD&D ware wrong, in the sense that they are presenting what I take to be personal experiences as if they were (i) universal and/or (ii) mandated by the rulebooks.</p><p></p><p>Appendix C of Gygax's DMG has a City/Town Encounter Matrix. On that matrix, 5% of day-time encounters and 7% of night-time encounters are with "ruffians". Page 192 describes ruffians as "fellows of shabby appearance and mean disposition . . . armed with clubs and daggers." It also tells us that "There</p><p>is a 5% chance per ruffian encountered [no encouner is 1d6+6] that an assassin of 5th to 8th level (d4 + 4) will be with the group." and that "All weapons will be concealed." A footnote to the table on p 191 says "If desired, 1 in 4 [ruffians] can be half-orc or of humanoid race (goblin, hobgoblin, kobold,, orc)."</p><p></p><p>This tells us that, at least in some moods, Gygax contemplated that a meaningful number of the thuggish types who hang out in dark alleys waiting to waylay PCs might be orcs, goblins etc. An AD&D campaign that adopts that approach is clearly <em>not </em>one in which orcs and the like are inherently savage monsters incapable of taming their appetites even for a moment.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8070034, member: 42582"] Some of the comments in this thread about AD&D ware wrong, in the sense that they are presenting what I take to be personal experiences as if they were (i) universal and/or (ii) mandated by the rulebooks. Appendix C of Gygax's DMG has a City/Town Encounter Matrix. On that matrix, 5% of day-time encounters and 7% of night-time encounters are with "ruffians". Page 192 describes ruffians as "fellows of shabby appearance and mean disposition . . . armed with clubs and daggers." It also tells us that "There is a 5% chance per ruffian encountered [no encouner is 1d6+6] that an assassin of 5th to 8th level (d4 + 4) will be with the group." and that "All weapons will be concealed." A footnote to the table on p 191 says "If desired, 1 in 4 [ruffians] can be half-orc or of humanoid race (goblin, hobgoblin, kobold,, orc)." This tells us that, at least in some moods, Gygax contemplated that a meaningful number of the thuggish types who hang out in dark alleys waiting to waylay PCs might be orcs, goblins etc. An AD&D campaign that adopts that approach is clearly [I]not [/I]one in which orcs and the like are inherently savage monsters incapable of taming their appetites even for a moment. [/QUOTE]
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