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Privateers in Minrothad... Ok Pirates Pathfinder rules/OD&D Mystara Setting
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<blockquote data-quote="Graywolf-ELM" data-source="post: 7454113" data-attributes="member: 16236"><p><strong>The Ocean's Ghost</strong></p><p></p><p>This ship is slightly modified from the sailing ship example from the d20pfsrd.org website.</p><p></p><p><strong>DESCRIPTION</strong></p><p>The Oceans Ghost (sailing ship)</p><p>Colossal ship</p><p>Squares 2 (20 ft. by 60 ft.); Cost 21,500 gp</p><p>Init +8</p><p><strong>DEFENSE</strong></p><p>AC 16; Hardness 5</p><p>hp 1,620 (sails 240)</p><p>Base Save +13</p><p><strong>OFFENSE</strong></p><p>Maximum Speed 120 ft. (wind); Acceleration 30 ft. </p><p>Ranged 2 light ballistae +10 (3d8), 1 light catapult +15 (4d6) </p><p>CMB +22; CMD 32 </p><p>Ramming Damage 10d8 Ram</p><p><strong>STATISTICS</strong></p><p>Propulsion wind or current</p><p>Sailing Check Profession (sailor) +2 Narrow Hull</p><p>Control Device steering wheel</p><p>Means of Propulsion 60 squares of sails (two masts)</p><p>Decks 3</p><p>Cargo/Passengers 150 tons/120 passengers</p><p></p><p>Shares of treasure division. 4 go to maintaining the ship, the other 96 divided out among the crew members. It's a quick simple spreadsheet, to add up treasure, and divide it among the crew. Because of their work at the lighthouse and the goblin encampment, the party was each promoted to a full crew member/Able Seaman.</p><p></p><p>Title Name Shares</p><p>Captain Alturas 10</p><p>1st Mate Meroshi 6</p><p>Quartermaster Dulrig 6</p><p>Ships Healer Marq 6</p><p>Boatswain Brug 5</p><p>2nd Mate Laucian 5</p><p>Sailmaker Oswald 4</p><p>Ships Carpenter Talarel 4</p><p>Ships Cook Wilpos 3</p><p>Helmsman Elembor 3</p><p>Able Seaman Billy 2</p><p>Able Seaman Evinger 2</p><p>Able Seaman Wart 2</p><p>Able Seaman Arty 2</p><p>Able Seaman Rolph 2</p><p>Able Seaman Dinger 2</p><p>Able Seaman Walbo 2</p><p>Able Seaman Stinky 2</p><p>Able Seaman Engles 2</p><p>Able Seaman ordegan 2</p><p>Able Seaman Stillp 2</p><p>Able Seaman Thallan 2</p><p>Able Seaman Volodar 2</p><p>Able Seaman Tiarshus 2</p><p>Able Seaman Shyilia 2</p><p>Able Seaman/cook Bas 2</p><p>Able Seaman/Helmsman Horatio 2</p><p>Able Seaman Took 2</p><p>Able Seaman Harry 2</p><p>Scupper Inkle 1</p><p>Scupper Boew 1</p><p>Scupper Gitmore 1</p><p>Scupper Rareas 1</p><p>Scupper Mork 1</p><p>Scupper Manker 1</p><p>Scupper Ordo 1</p><p> 96</p><p></p><p>Bebo, Is the captains familiar, and ships mascot</p><p><strong>BEBO</strong> </p><p>CR 1/4</p><p>XP 100</p><p>Male young familiar monkey</p><p>None Tiny animal (familiar, augmented magical beast, familiarbase)</p><p>Init +2; Senses low-light vision, Perception +1</p><p><strong>DEFENSE</strong></p><p>AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)</p><p>hp 8 (1d8) </p><p>Fort +2, Ref +4, Will +1</p><p><strong>OFFENSE</strong></p><p>Speed 30 ft., climb 30 ft. </p><p>Melee bite +4 (1d3-4)</p><p>Space 2.5 ft.; Reach 0 ft.</p><p><strong>STATISTICS</strong></p><p>Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5 </p><p>Base Atk +0; CMB +0; CMD 6 </p><p>Feats Weapon Finesse</p><p>Skills Acrobatics +10 , Climb +16 , Swim +2</p><p>Gear bite</p><p><strong>SPECIAL ABILITIES</strong></p><p>Low-Light Vision (Ex)</p></blockquote><p></p>
[QUOTE="Graywolf-ELM, post: 7454113, member: 16236"] [b]The Ocean's Ghost[/b] This ship is slightly modified from the sailing ship example from the d20pfsrd.org website. [B]DESCRIPTION[/B] The Oceans Ghost (sailing ship) Colossal ship Squares 2 (20 ft. by 60 ft.); Cost 21,500 gp Init +8 [B]DEFENSE[/B] AC 16; Hardness 5 hp 1,620 (sails 240) Base Save +13 [B]OFFENSE[/B] Maximum Speed 120 ft. (wind); Acceleration 30 ft. Ranged 2 light ballistae +10 (3d8), 1 light catapult +15 (4d6) CMB +22; CMD 32 Ramming Damage 10d8 Ram [B]STATISTICS[/B] Propulsion wind or current Sailing Check Profession (sailor) +2 Narrow Hull Control Device steering wheel Means of Propulsion 60 squares of sails (two masts) Decks 3 Cargo/Passengers 150 tons/120 passengers Shares of treasure division. 4 go to maintaining the ship, the other 96 divided out among the crew members. It's a quick simple spreadsheet, to add up treasure, and divide it among the crew. Because of their work at the lighthouse and the goblin encampment, the party was each promoted to a full crew member/Able Seaman. Title Name Shares Captain Alturas 10 1st Mate Meroshi 6 Quartermaster Dulrig 6 Ships Healer Marq 6 Boatswain Brug 5 2nd Mate Laucian 5 Sailmaker Oswald 4 Ships Carpenter Talarel 4 Ships Cook Wilpos 3 Helmsman Elembor 3 Able Seaman Billy 2 Able Seaman Evinger 2 Able Seaman Wart 2 Able Seaman Arty 2 Able Seaman Rolph 2 Able Seaman Dinger 2 Able Seaman Walbo 2 Able Seaman Stinky 2 Able Seaman Engles 2 Able Seaman ordegan 2 Able Seaman Stillp 2 Able Seaman Thallan 2 Able Seaman Volodar 2 Able Seaman Tiarshus 2 Able Seaman Shyilia 2 Able Seaman/cook Bas 2 Able Seaman/Helmsman Horatio 2 Able Seaman Took 2 Able Seaman Harry 2 Scupper Inkle 1 Scupper Boew 1 Scupper Gitmore 1 Scupper Rareas 1 Scupper Mork 1 Scupper Manker 1 Scupper Ordo 1 96 Bebo, Is the captains familiar, and ships mascot [B]BEBO[/B] CR 1/4 XP 100 Male young familiar monkey None Tiny animal (familiar, augmented magical beast, familiarbase) Init +2; Senses low-light vision, Perception +1 [B]DEFENSE[/B] AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) hp 8 (1d8) Fort +2, Ref +4, Will +1 [B]OFFENSE[/B] Speed 30 ft., climb 30 ft. Melee bite +4 (1d3-4) Space 2.5 ft.; Reach 0 ft. [B]STATISTICS[/B] Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5 Base Atk +0; CMB +0; CMD 6 Feats Weapon Finesse Skills Acrobatics +10 , Climb +16 , Swim +2 Gear bite [B]SPECIAL ABILITIES[/B] Low-Light Vision (Ex) [/QUOTE]
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