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Proactive Players in a Reactive Campaign
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2796814" data-attributes="member: 22882"><p>First things first, get over the idea that the proactive approach is the "right way" and the reactive the "wrong way" - not saying you have this outlook, but it's fairly common amongst experienced RPers.</p><p></p><p>Players who are more interested in the tactical or interactive-novel aspects of the game (sometimes raised on console RPGs, old WoD or 2e AD&D) want the GM to present them with goals, challenges and a compelling plot, see their job as to meet goals, overcome challenges and discover that plot - and are playing a perfectly valid way. "Railroading" makes their sessions more fun, and it's not a matter of "teaching" them that their way of playing is incorrect or inferior.</p><p></p><p>Second...</p><p></p><p>Well, I don't know what to do second. I enjoy playing both ways. :\ </p><p></p><p>My suggestion would probably be to either play and assume a leadership role, GM and encourage your wife to assume a leadership role, or play and encourage your wife to GM. Generally, players who like preset plotlines and a GM-driven game don't subscribe to other aspects of the pen-and-paper credo, such as "no party leaders."</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2796814, member: 22882"] First things first, get over the idea that the proactive approach is the "right way" and the reactive the "wrong way" - not saying you have this outlook, but it's fairly common amongst experienced RPers. Players who are more interested in the tactical or interactive-novel aspects of the game (sometimes raised on console RPGs, old WoD or 2e AD&D) want the GM to present them with goals, challenges and a compelling plot, see their job as to meet goals, overcome challenges and discover that plot - and are playing a perfectly valid way. "Railroading" makes their sessions more fun, and it's not a matter of "teaching" them that their way of playing is incorrect or inferior. Second... Well, I don't know what to do second. I enjoy playing both ways. :\ My suggestion would probably be to either play and assume a leadership role, GM and encourage your wife to assume a leadership role, or play and encourage your wife to GM. Generally, players who like preset plotlines and a GM-driven game don't subscribe to other aspects of the pen-and-paper credo, such as "no party leaders." [/QUOTE]
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