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Proactive Players in a Reactive Campaign
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<blockquote data-quote="Terwox" data-source="post: 2797016" data-attributes="member: 1044"><p>I've played and ran both proactive and reactive games. I've enjoyed playing proactive, but my reactive DM I had stunk and stunk bad. I've had my best fun running proactive, but I've had <em>consistent</em> fun when I ran reactive games. "Beat the dungeon" is fun, fun, fun. </p><p></p><p>And honestly, I mean no offense here Ralts, but I would probably get a little bored myself while waiting on other people to fight duels and muck about around town to settle up guild ownership. I've played in a game like that, a town-based game, and when other people are taking hours of playtime doing solo gaming stuff about something I'm not into, I get bored and bored fast. I've gamed with people who took hours to roleplay shopping for stuff, and other people there are just looking at the clock.</p><p></p><p>However -- are the people who are INTO playing that way willing to split? The people who are bored might be ok... and you might be able to grab a couple people to play with you and your wife, without any whining, which would be great. The best groups I've played with have eventually been sections of other groups that didn't get along because their playstyles were very, very different. Some want to muck around town and deal with property ownership and intrigue, others wanted to bust some skulls and deal with dangerous manuevering. Get the people who play the way you like to play with you, and let the others play the way they want to, without bothering each other.</p><p></p><p>That's what I'd recommend. When you consistently have to wake some people up... don't bother.</p></blockquote><p></p>
[QUOTE="Terwox, post: 2797016, member: 1044"] I've played and ran both proactive and reactive games. I've enjoyed playing proactive, but my reactive DM I had stunk and stunk bad. I've had my best fun running proactive, but I've had [I]consistent[/I] fun when I ran reactive games. "Beat the dungeon" is fun, fun, fun. And honestly, I mean no offense here Ralts, but I would probably get a little bored myself while waiting on other people to fight duels and muck about around town to settle up guild ownership. I've played in a game like that, a town-based game, and when other people are taking hours of playtime doing solo gaming stuff about something I'm not into, I get bored and bored fast. I've gamed with people who took hours to roleplay shopping for stuff, and other people there are just looking at the clock. However -- are the people who are INTO playing that way willing to split? The people who are bored might be ok... and you might be able to grab a couple people to play with you and your wife, without any whining, which would be great. The best groups I've played with have eventually been sections of other groups that didn't get along because their playstyles were very, very different. Some want to muck around town and deal with property ownership and intrigue, others wanted to bust some skulls and deal with dangerous manuevering. Get the people who play the way you like to play with you, and let the others play the way they want to, without bothering each other. That's what I'd recommend. When you consistently have to wake some people up... don't bother. [/QUOTE]
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