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Problem: character deaths are leading to enormous party wealth
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<blockquote data-quote="Khorod" data-source="post: 911108" data-attributes="member: 1636"><p>Alternatively to meta solutions, use a combination of all manner of things fluidly within the game world.</p><p></p><p>One character has an angry ghost, another has aristocratic relatives that want his stuff,</p><p></p><p>The party adventures in a more primitive land with higher population of item-eaters, which explains the fallen civilization...</p><p></p><p>Plus they get a nemesis in a magical thieves' guild that has pegged them as a really rich target.</p><p></p><p>Spreading all these out over a few levels will slowly and logically reduce the amount of items. The trick is not to create a ploy to disarm them, but simply to drop in some adventures/story arcs that happen to destroy magic or be related to them being a walking magical armory.</p><p></p><p> And, finally, despite what the average character level is, a party with gp in items two levels ahead of them should have a higher level. I am running a 7th level game. With high stats and magic items. Just for a change of pace to the wuxia. I consider them to be CR 10.</p></blockquote><p></p>
[QUOTE="Khorod, post: 911108, member: 1636"] Alternatively to meta solutions, use a combination of all manner of things fluidly within the game world. One character has an angry ghost, another has aristocratic relatives that want his stuff, The party adventures in a more primitive land with higher population of item-eaters, which explains the fallen civilization... Plus they get a nemesis in a magical thieves' guild that has pegged them as a really rich target. Spreading all these out over a few levels will slowly and logically reduce the amount of items. The trick is not to create a ploy to disarm them, but simply to drop in some adventures/story arcs that happen to destroy magic or be related to them being a walking magical armory. And, finally, despite what the average character level is, a party with gp in items two levels ahead of them should have a higher level. I am running a 7th level game. With high stats and magic items. Just for a change of pace to the wuxia. I consider them to be CR 10. [/QUOTE]
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Problem: character deaths are leading to enormous party wealth
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