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Problem DM - How Should a Player Handle It?
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<blockquote data-quote="TheAuldGrump" data-source="post: 4043951" data-attributes="member: 6957"><p>Perhaps unfortunately I can pretty much only come at this from a DM's perspective, I hardly ever get to be one of the players these days. (But more than just a couple of years ago, I get to play a few times out of every six months! Gods it's nice being on the other side of the screen once in a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Something that I have done for the last few years (about four years now, gah!) is to hand out a DM evaluation form at the end of each scenario - even if the players are not willing to communicate face to face I have often found them willing to write any problems down, if they know that everyone else is doing the same. I give a nominal XP bonus to those who hand in forms, even if the only say 'you're doing a great job' (which is not what I am looking for... but I won't complain).</p><p></p><p>The forms are among Phil Reed's Campaign Planner sets from Ronin Arts, but it is easy enough to cobble together your own. On it I ask what they liked, what their favorite moment was, what they didn't like, what their least favorite moment was, whether the scenario was balanced, what the DM did right, what the DM did wrong, and things that the player would like to see in future games.</p><p></p><p>And I actually do read the things. It can be annoying when the same things show up on both the likes and dislikes of different players, but better than not knowing....</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 4043951, member: 6957"] Perhaps unfortunately I can pretty much only come at this from a DM's perspective, I hardly ever get to be one of the players these days. (But more than just a couple of years ago, I get to play a few times out of every six months! Gods it's nice being on the other side of the screen once in a while. :) ) Something that I have done for the last few years (about four years now, gah!) is to hand out a DM evaluation form at the end of each scenario - even if the players are not willing to communicate face to face I have often found them willing to write any problems down, if they know that everyone else is doing the same. I give a nominal XP bonus to those who hand in forms, even if the only say 'you're doing a great job' (which is not what I am looking for... but I won't complain). The forms are among Phil Reed's Campaign Planner sets from Ronin Arts, but it is easy enough to cobble together your own. On it I ask what they liked, what their favorite moment was, what they didn't like, what their least favorite moment was, whether the scenario was balanced, what the DM did right, what the DM did wrong, and things that the player would like to see in future games. And I actually do read the things. It can be annoying when the same things show up on both the likes and dislikes of different players, but better than not knowing.... The Auld Grump [/QUOTE]
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