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Problem Player in Group... Me :(
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<blockquote data-quote="Rel" data-source="post: 1288934" data-attributes="member: 99"><p>Let me see if I've got this straight: You've made a character who is tough. The DM spends the first several rounds of any combat attacking everybody in the party BUT you. At the end of the fight, you're left standing so you must be overpowered.</p><p></p><p>Ahem: <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>By way of offering some constructive advice, is there any way you can increase your mobility? I know that as a Forsaker you can't use magic items. But if there were some way that you could move faster or fly or jump really well, you could get at the soft underbelly of the enemy (their wizards and other spellcasters probably). That would make you more of a target. But hey, you can take it, right?</p><p></p><p>I have a very similar situation in my group. The barbarian/rogue/sorcerer/bard/ranger (don't even ask) is incredibly fast and maneuverable. But he hits less often and does less damage than the Cleric/Fighter. But the Cleric/Fighter has got heavy armor and moves like a snail. The barbarian is the hammer and the Cleric/Fighter is the anvil. It seems to work out fine.</p></blockquote><p></p>
[QUOTE="Rel, post: 1288934, member: 99"] Let me see if I've got this straight: You've made a character who is tough. The DM spends the first several rounds of any combat attacking everybody in the party BUT you. At the end of the fight, you're left standing so you must be overpowered. Ahem: :rolleyes: By way of offering some constructive advice, is there any way you can increase your mobility? I know that as a Forsaker you can't use magic items. But if there were some way that you could move faster or fly or jump really well, you could get at the soft underbelly of the enemy (their wizards and other spellcasters probably). That would make you more of a target. But hey, you can take it, right? I have a very similar situation in my group. The barbarian/rogue/sorcerer/bard/ranger (don't even ask) is incredibly fast and maneuverable. But he hits less often and does less damage than the Cleric/Fighter. But the Cleric/Fighter has got heavy armor and moves like a snail. The barbarian is the hammer and the Cleric/Fighter is the anvil. It seems to work out fine. [/QUOTE]
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