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<blockquote data-quote="Izmo" data-source="post: 5239322" data-attributes="member: 92139"><p>Thanks! I really like it here. I've been on some unwelcoming boards before and wasn't sure how things would turn out here, but this has been amazing. I really want to say how thankful I am that so many people gave me so much input. Some of the players in my group read this thread, and were also very grateful. Actually, more than one of them said "it's great to know that we're not just crazy, that other people see it too."</p><p></p><p>After reading all the suggestions and advice here, I gathered the group, minus John, together to talk about all these issues. In the end, it was decided that they weren't going to be playing another game with John, one way or another. So, today or tomorrow, whichever day I can get a hold of John and meet up, I'm going to let him know that he's not in the game anymore. I'm not sure how he'll react, but like several others said, his reaction will show what kind of person he is. </p><p></p><p>Umbran, your advice about leaving no wiggle room was a big help. That's going to make things a lot easier.</p><p></p><p></p><p> </p><p>I've gamed with him for so long I just grew used to it and didn't factor him into fights, but the newer players really can't stand it. We've been gaming since January, and quickly grew tired with him, but I suspect didn't push the matter as much as they wanted to at first because he was my friend and because they were the new guys and didn't feel quite comfortable with it. They'd complain, but it wasn't until sorta recently that it's started to boil over.</p><p></p><p></p><p></p><p>Honestly, I read this, paused, and then considered it for a moment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>John's never made a powerful character to the best of my knowledge. Instead, he likes making tricky characters, with somewhat convoluted tactics. Here's a true example, if you'd like:</p><p></p><p><strong>Round One:</strong></p><p>John throws a grappling hook to the left of an orc.</p><p></p><p><strong>Round Two:</strong></p><p>John, holding on to the rope attached to the grappling hook, tumbles to the right. </p><p></p><p><strong>Round Three: </strong></p><p>John runs to the grappling hook and pulls both the hook and his end of the rope, attempting to trip the orc.</p><p> </p><p></p><p></p><p></p><p></p><p></p><p>I think John likes to be the "Morpheus" (Matrix, not Sandman) of the group. We used to play a game called Hunter: The Reckoning, which, for those that don't know, is a modern day game where people fight the supernatural. His character was the only survivor from the last game, and stumbled into the new group while they were fighting the undead in a junkyard. At one point, one of the players was fighting for his life, and John's character continued to slowly pace around the player and his opponent, arms behind his back. He told the player "you can't fight the undead like that. Show me you are worth the time! Show me you are worth the effort of my aid." He refused to help the group and they almost died. After the fight was over, he spoke down to them and their technique, and wasn't sure if he should even stick around with them.</p><p></p><p>John's character, by the way, was John. He was playing himself.</p></blockquote><p></p>
[QUOTE="Izmo, post: 5239322, member: 92139"] Thanks! I really like it here. I've been on some unwelcoming boards before and wasn't sure how things would turn out here, but this has been amazing. I really want to say how thankful I am that so many people gave me so much input. Some of the players in my group read this thread, and were also very grateful. Actually, more than one of them said "it's great to know that we're not just crazy, that other people see it too." After reading all the suggestions and advice here, I gathered the group, minus John, together to talk about all these issues. In the end, it was decided that they weren't going to be playing another game with John, one way or another. So, today or tomorrow, whichever day I can get a hold of John and meet up, I'm going to let him know that he's not in the game anymore. I'm not sure how he'll react, but like several others said, his reaction will show what kind of person he is. Umbran, your advice about leaving no wiggle room was a big help. That's going to make things a lot easier. I've gamed with him for so long I just grew used to it and didn't factor him into fights, but the newer players really can't stand it. We've been gaming since January, and quickly grew tired with him, but I suspect didn't push the matter as much as they wanted to at first because he was my friend and because they were the new guys and didn't feel quite comfortable with it. They'd complain, but it wasn't until sorta recently that it's started to boil over. Honestly, I read this, paused, and then considered it for a moment :) John's never made a powerful character to the best of my knowledge. Instead, he likes making tricky characters, with somewhat convoluted tactics. Here's a true example, if you'd like: [B]Round One:[/B] John throws a grappling hook to the left of an orc. [B]Round Two:[/B] John, holding on to the rope attached to the grappling hook, tumbles to the right. [B]Round Three: [/B] John runs to the grappling hook and pulls both the hook and his end of the rope, attempting to trip the orc. I think John likes to be the "Morpheus" (Matrix, not Sandman) of the group. We used to play a game called Hunter: The Reckoning, which, for those that don't know, is a modern day game where people fight the supernatural. His character was the only survivor from the last game, and stumbled into the new group while they were fighting the undead in a junkyard. At one point, one of the players was fighting for his life, and John's character continued to slowly pace around the player and his opponent, arms behind his back. He told the player "you can't fight the undead like that. Show me you are worth the time! Show me you are worth the effort of my aid." He refused to help the group and they almost died. After the fight was over, he spoke down to them and their technique, and wasn't sure if he should even stick around with them. John's character, by the way, was John. He was playing himself. [/QUOTE]
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