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<blockquote data-quote="Chimera" data-source="post: 5241819" data-attributes="member: 2002"><p>I always wonder if the other players are going to speak up at any point in time, or if they're too passive-aggresive.</p><p></p><p>I've shut down some bad play in the past, and some horrible character concepts, by pointing out that I cannot imagine ANY circumstances where I would be friends with, travel with, or worse yet, adventure with such a character. I mean, the business of Adventuring is to go out and risk your life to kill things and take their stuff. You don't set out to do that with the guy you know is going to steal your stuff, or run off at the first sign of trouble. And frankly, if you do, then you are a moron and deserve to die.</p><p></p><p>It is something that I almost never see in D&D, being a social activity. Because people want to play with friends, or they all want to get along at the table, so people put up with some pretty horrible actions in and out of the game on the part of the other people they play with. People wring their hands and fret over the mere idea of pointing out that Johnny is being a jerk and is ruining their fun, or make it less fun than it should be. People drop groups rather than say something, or entire groups do stupid things like telling people that they're no longer playing while they secretly play somewhere else, just to avoid telling people to stop acting stupidly.</p><p></p><p>Bottom line is that there comes a time to speak up, to be an adult, a real human being, and tell people when they're doing things that are ruining your fun. You owe it to yourself, you owe it to them.</p></blockquote><p></p>
[QUOTE="Chimera, post: 5241819, member: 2002"] I always wonder if the other players are going to speak up at any point in time, or if they're too passive-aggresive. I've shut down some bad play in the past, and some horrible character concepts, by pointing out that I cannot imagine ANY circumstances where I would be friends with, travel with, or worse yet, adventure with such a character. I mean, the business of Adventuring is to go out and risk your life to kill things and take their stuff. You don't set out to do that with the guy you know is going to steal your stuff, or run off at the first sign of trouble. And frankly, if you do, then you are a moron and deserve to die. It is something that I almost never see in D&D, being a social activity. Because people want to play with friends, or they all want to get along at the table, so people put up with some pretty horrible actions in and out of the game on the part of the other people they play with. People wring their hands and fret over the mere idea of pointing out that Johnny is being a jerk and is ruining their fun, or make it less fun than it should be. People drop groups rather than say something, or entire groups do stupid things like telling people that they're no longer playing while they secretly play somewhere else, just to avoid telling people to stop acting stupidly. Bottom line is that there comes a time to speak up, to be an adult, a real human being, and tell people when they're doing things that are ruining your fun. You owe it to yourself, you owe it to them. [/QUOTE]
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