Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
problem with challenges...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hammymchamham" data-source="post: 433522" data-attributes="member: 4219"><p>since you want to hand them there butts, but don't want to kill them, use Subdual damage, specifically though Subdual Substitution (Tomb and Blood). Throw a few subdual substituded spells their way, and knock them out. Afterwards, they wake up (hours later? days later? who knows) in a 4 sided room with 4 doors, all of their equipment is missing. The room they are in is the center of a maze. There is one exit. Since the wizard is without his spellbook, they won't be teleporting away (unless he has mastery), but if he somehow is able to "relearn" it, just have the maze be protected by some kind of force that causes that spell to fail.</p><p></p><p>The wizard (sorceror, or group of magic users?) meets the PC's at the exit of the maze... now you can make these guy(s) into what ever you want, a group of evil NPCs out to kill the PCs. A group who is testing the PCs for something (which is what I am using)... or whatever</p><p></p><p>This is how I am starting my upcomming campaign, except I'm not taking their equipment away, since they're starting at lvl 5, and I am using a Wizard 5/Elemental Savant(Air) 8 (13th level) with some grunts to soak up early damage.</p><p></p><p>A few subdual subtituted cone of colds (or any elemental spells) could help knock them out. Plus they have low reflex saves (none are from classes with that as a good save) and none have evasion or improved evasion, so no need to worry about saves for no damage. Just get a few high level spell casters to ensure that the PCs will be knocked out.</p></blockquote><p></p>
[QUOTE="hammymchamham, post: 433522, member: 4219"] since you want to hand them there butts, but don't want to kill them, use Subdual damage, specifically though Subdual Substitution (Tomb and Blood). Throw a few subdual substituded spells their way, and knock them out. Afterwards, they wake up (hours later? days later? who knows) in a 4 sided room with 4 doors, all of their equipment is missing. The room they are in is the center of a maze. There is one exit. Since the wizard is without his spellbook, they won't be teleporting away (unless he has mastery), but if he somehow is able to "relearn" it, just have the maze be protected by some kind of force that causes that spell to fail. The wizard (sorceror, or group of magic users?) meets the PC's at the exit of the maze... now you can make these guy(s) into what ever you want, a group of evil NPCs out to kill the PCs. A group who is testing the PCs for something (which is what I am using)... or whatever This is how I am starting my upcomming campaign, except I'm not taking their equipment away, since they're starting at lvl 5, and I am using a Wizard 5/Elemental Savant(Air) 8 (13th level) with some grunts to soak up early damage. A few subdual subtituted cone of colds (or any elemental spells) could help knock them out. Plus they have low reflex saves (none are from classes with that as a good save) and none have evasion or improved evasion, so no need to worry about saves for no damage. Just get a few high level spell casters to ensure that the PCs will be knocked out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
problem with challenges...
Top