Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Problem with the Fortify Epic Spell Seed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iceifur" data-source="post: 1571704" data-attributes="member: 18077"><p>How so? I see the possibility of an automatic success on a SR check as following the spirit of the game: a world in which anything can happen.</p><p></p><p></p><p></p><p>What you see as "oomph," I see as "magical aptitude." Most people don't have any noteworthy defense against magical attacks (i.e. SR); they're completely open, so spellcasters don't even have to roll, normally. When someone DOES have such protection, though, the caster has to see if he can break through their magical defenses, just like any fighter would have to do when trying to hit a certain AC. Since it's no longer a sure thing, it has to be rolled, and since it's treated like AC, SR checks fail on a 1 and succeed on a 20. Thus, I believe that luck IS involved, and one can indeed get lucky, or UNlucky. </p><p></p><p>DnD is a game of the suspension of disbelief: dragons (with wings that, in the real world, wouldn't be able to support them) can fly and breathe fire (and other nasty substances); an animated table can attack the people sitting down to enjoy a meal conjured from thin air; a holy man can obliterate waves and waves undead soldiers sent by his unholy rival. I have no problem with a level 1 wizard getting a <em>magic missile</em> through on ANY creature not IMMUNE to magic.</p><p></p><p></p><p></p><p>As silly as, say, a level 1 goblin warrior being able to somehow miraculously block a +2000 Greatsword (+4000 versus Goblinoids) wielded by a level 10000 ranger (primary favored enemy: goblinoids)? Where does the suspension of disbelief end?</p><p></p><p></p><p></p><p>And I would compare spell penetration more to an attack roll to a skill check. And, with some more food for thought, another section from the SRD, this time from the section on scroll activation -- another type of caster level check which, I do believe, works very similar to that required by SR:</p><p></p><p></p><p></p><p><strong>Bold</strong>, again, is emphasis mine. Now, as to whether the bolded section is referring to the caster level check or the Wisdom check remains to be seen, but due to the passage declaring Ability checks as untrained skill checks,</p><p></p><p></p><p></p><p>how could THAT possibly be, given that skill checks never automatically fail on a roll of 1?</p><p></p><p>I thank you for your profound opinions, Anubis. As to the validity or viability of house rules, be them my own or someone else's, I again thank you for your insights. Truly, you have opened my eyes. I never realized the wide gulf between what is believable, and what is inconceivable. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>--B--</p></blockquote><p></p>
[QUOTE="iceifur, post: 1571704, member: 18077"] How so? I see the possibility of an automatic success on a SR check as following the spirit of the game: a world in which anything can happen. What you see as "oomph," I see as "magical aptitude." Most people don't have any noteworthy defense against magical attacks (i.e. SR); they're completely open, so spellcasters don't even have to roll, normally. When someone DOES have such protection, though, the caster has to see if he can break through their magical defenses, just like any fighter would have to do when trying to hit a certain AC. Since it's no longer a sure thing, it has to be rolled, and since it's treated like AC, SR checks fail on a 1 and succeed on a 20. Thus, I believe that luck IS involved, and one can indeed get lucky, or UNlucky. DnD is a game of the suspension of disbelief: dragons (with wings that, in the real world, wouldn't be able to support them) can fly and breathe fire (and other nasty substances); an animated table can attack the people sitting down to enjoy a meal conjured from thin air; a holy man can obliterate waves and waves undead soldiers sent by his unholy rival. I have no problem with a level 1 wizard getting a [I]magic missile[/I] through on ANY creature not IMMUNE to magic. As silly as, say, a level 1 goblin warrior being able to somehow miraculously block a +2000 Greatsword (+4000 versus Goblinoids) wielded by a level 10000 ranger (primary favored enemy: goblinoids)? Where does the suspension of disbelief end? And I would compare spell penetration more to an attack roll to a skill check. And, with some more food for thought, another section from the SRD, this time from the section on scroll activation -- another type of caster level check which, I do believe, works very similar to that required by SR: [B]Bold[/B], again, is emphasis mine. Now, as to whether the bolded section is referring to the caster level check or the Wisdom check remains to be seen, but due to the passage declaring Ability checks as untrained skill checks, how could THAT possibly be, given that skill checks never automatically fail on a roll of 1? I thank you for your profound opinions, Anubis. As to the validity or viability of house rules, be them my own or someone else's, I again thank you for your insights. Truly, you have opened my eyes. I never realized the wide gulf between what is believable, and what is inconceivable. :lol: --B-- [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Problem with the Fortify Epic Spell Seed
Top