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Problematic player -- HELP!
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<blockquote data-quote="Castellan" data-source="post: 1336689" data-attributes="member: 639"><p>There is some <strong>really</strong> good advice in this thread. However, there is also some not-so-great advice in this thread.</p><p></p><p><strong>Good:</strong> Talk to the player out of game, with your other friends there. Call it an "intervention" or just a "group meeting." But make everyone be involved. You're suffering from a fear of confrontation (<strong>very</strong> common) and having the others there will bolster you. Be prepared, though, for the others to be quiet and not openly back you. Just buck up and you'll be OK. I <strong>hate</strong> doing this, because I don't like to play "the bad guy," (Well, OK, I do, but only in D&D) but sometimes it's necessary.</p><p></p><p><strong>Bad:</strong> Finding an in-game anything. This doesn't work. I once thought that I could change a player's personality by providing positive and negative reinforcement in-game. It didn't work. It doesn't work. I had to ask that player not to come back.</p><p></p><p>Many people go through life not wanting to have confrontations with anyone. This is not possible. If you don't want to be a floormat all your life, you have to realize that it's OK to tell people "no, you can't do that" or "no, you can't be evil in my game." Now is a good time to learn a basic of life: stick up for yourself. Sometimes, other people won't like it. Sometimes it's hard. But, if you start early, you'll learn how to do it well and not be railroaded into doing things you don't want to do.</p><p></p><p>You can still be this guy's friend, but he's not the kind of D&D player you want. That's OK. If he doesn't want to be your friend after this, can you really say he was a friend at all?</p><p></p><p>Good luck, but considering the number of great people on EN World, you should be encouraged that there are lots of great players out there.</p></blockquote><p></p>
[QUOTE="Castellan, post: 1336689, member: 639"] There is some [b]really[/b] good advice in this thread. However, there is also some not-so-great advice in this thread. [b]Good:[/b] Talk to the player out of game, with your other friends there. Call it an "intervention" or just a "group meeting." But make everyone be involved. You're suffering from a fear of confrontation ([b]very[/b] common) and having the others there will bolster you. Be prepared, though, for the others to be quiet and not openly back you. Just buck up and you'll be OK. I [b]hate[/b] doing this, because I don't like to play "the bad guy," (Well, OK, I do, but only in D&D) but sometimes it's necessary. [b]Bad:[/b] Finding an in-game anything. This doesn't work. I once thought that I could change a player's personality by providing positive and negative reinforcement in-game. It didn't work. It doesn't work. I had to ask that player not to come back. Many people go through life not wanting to have confrontations with anyone. This is not possible. If you don't want to be a floormat all your life, you have to realize that it's OK to tell people "no, you can't do that" or "no, you can't be evil in my game." Now is a good time to learn a basic of life: stick up for yourself. Sometimes, other people won't like it. Sometimes it's hard. But, if you start early, you'll learn how to do it well and not be railroaded into doing things you don't want to do. You can still be this guy's friend, but he's not the kind of D&D player you want. That's OK. If he doesn't want to be your friend after this, can you really say he was a friend at all? Good luck, but considering the number of great people on EN World, you should be encouraged that there are lots of great players out there. [/QUOTE]
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