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<blockquote data-quote="MNblockhead" data-source="post: 7020401" data-attributes="member: 6796661"><p>First, welcome to the hobby! Sorry to hear of your frustration. Stick with it, try playing with some other groups. It is worth the effort, once you find the right group. </p><p></p><p>I started DMing again when 5e came out after not having role played for 25 years. I had the advantage of having once played in the past, but was nervous about sitting in the DM seat. Luckily age and some management experience helped me avoid many of the issues that your DM seams to have allowed to creep into his game. </p><p></p><p>I would recommend that all NEW DM's do the following:</p><p></p><p>1. Stick to RAW and, for your first campaign or first few adventures, stick to what's in the PHB. Ignore rule variants and perhaps even feats, until you are comfortable with the basics. </p><p></p><p>2. Do not allow evil or chaotic characters when you have inexperienced players. </p><p></p><p>3. Set the ground rules for your game. Make sure everyone understands and agrees to them. </p><p></p><p>That advice doesn't help you now that you are in the situation you are in. </p><p></p><p>First, talk to the DM. Also, grow a pair and talk to your "friend." </p><p></p><p>If neither the DM or the player are willing to make changes, then you are in the wrong group. Find another group to play with. This isn't your job, this is a past time. If it isn't fun, why waste your time? Do you have Adventurer's League where you live? Try playing that for a while. Use meetup.com to find a new group. </p><p></p><p>If the other players feel the same way you do, go start your own game together without the problem player. </p><p></p><p>Maybe, as a last ditch effort, force the issue. Have the players kill the evil one in his sleep and make the player roll up a new character using only PHB options. Either you have a more balanced group or the player gets pissed of and leaves game. Win-win either way. If the other players don't join you in this...then, again, you are in the wrong group.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7020401, member: 6796661"] First, welcome to the hobby! Sorry to hear of your frustration. Stick with it, try playing with some other groups. It is worth the effort, once you find the right group. I started DMing again when 5e came out after not having role played for 25 years. I had the advantage of having once played in the past, but was nervous about sitting in the DM seat. Luckily age and some management experience helped me avoid many of the issues that your DM seams to have allowed to creep into his game. I would recommend that all NEW DM's do the following: 1. Stick to RAW and, for your first campaign or first few adventures, stick to what's in the PHB. Ignore rule variants and perhaps even feats, until you are comfortable with the basics. 2. Do not allow evil or chaotic characters when you have inexperienced players. 3. Set the ground rules for your game. Make sure everyone understands and agrees to them. That advice doesn't help you now that you are in the situation you are in. First, talk to the DM. Also, grow a pair and talk to your "friend." If neither the DM or the player are willing to make changes, then you are in the wrong group. Find another group to play with. This isn't your job, this is a past time. If it isn't fun, why waste your time? Do you have Adventurer's League where you live? Try playing that for a while. Use meetup.com to find a new group. If the other players feel the same way you do, go start your own game together without the problem player. Maybe, as a last ditch effort, force the issue. Have the players kill the evil one in his sleep and make the player roll up a new character using only PHB options. Either you have a more balanced group or the player gets pissed of and leaves game. Win-win either way. If the other players don't join you in this...then, again, you are in the wrong group. [/QUOTE]
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