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Problems with Greater Magic Weapon
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<blockquote data-quote="Madfox" data-source="post: 19562" data-attributes="member: 1714"><p>I would say a lot. At that level it is only normal for intelligent villains to assume that the PCs have boosted themselves with magic. Besides, 4 PCs with a greater magic weapons means either 4 less 3rd lvl wizard spells or 4 less 4th lvl cleric spells to deal with. In my experience, granted I have never run campaigns above 10th lvl yet, this spell is only used to boost the ammunation of missile weapons or to boost the weapon of a fighter or two. What use is a greater magic weapon when facing a lot of low CR monsters or when trying to get through a small area where a lightning bolt would serve much better?</p><p></p><p>On a side note: I am running RttToEE at the moment. The PCs are at 6th lvl now and somehow glyph of warding with a dispel magic is the most favourite glyph used be temple defenses. This is the case ever since the PCs have three times used silence to great effect.</p></blockquote><p></p>
[QUOTE="Madfox, post: 19562, member: 1714"] I would say a lot. At that level it is only normal for intelligent villains to assume that the PCs have boosted themselves with magic. Besides, 4 PCs with a greater magic weapons means either 4 less 3rd lvl wizard spells or 4 less 4th lvl cleric spells to deal with. In my experience, granted I have never run campaigns above 10th lvl yet, this spell is only used to boost the ammunation of missile weapons or to boost the weapon of a fighter or two. What use is a greater magic weapon when facing a lot of low CR monsters or when trying to get through a small area where a lightning bolt would serve much better? On a side note: I am running RttToEE at the moment. The PCs are at 6th lvl now and somehow glyph of warding with a dispel magic is the most favourite glyph used be temple defenses. This is the case ever since the PCs have three times used silence to great effect. [/QUOTE]
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