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Problems with Illusions
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<blockquote data-quote="Imaculata" data-source="post: 7175194" data-attributes="member: 6801286"><p>One of the things that I tend to do as a DM when ruling on illusions, is that unless the players succeed on a disbelief check, the illusion behaves as one would expect the imaginary thing to do, if it were real. For example, what if there's an illusion of a solid wall? Don't I see my fellow players stepping through the thing? If I throw a rock at it, and yet fail my disbelieve check, doesn't the rock still pass through the illusion?</p><p></p><p><em>(Note: I play 3.5, so the specifics on disbelieve checks may differ slightly)</em></p><p></p><p>When I rule on these sorts of things, I tell my players that the illusion adapts to the situation. If another player steps through the illusion, the illusion makes it seem like he is still standing in front of the imaginary wall (even though he just stepped through, but thats not what the affected player saw happening). If you throw a rock at the imaginary wall, that counts as interacting with it. But if you then still fail your disbelief check, the rock seems to bounce off as you would expect when throwing a rock at a wall. </p><p></p><p>I tend to get pretty creative with the mind bending aspects of illusions. An imaginary pit may make you think that you saw your friends just fall to their deaths, or maybe they didn't walk across at all. Imaginary fire will cause things to catch fire... or at least, they will seem to catch fire. You'll feel the heat, and it will even hurt (but you might not take actual damage).</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7175194, member: 6801286"] One of the things that I tend to do as a DM when ruling on illusions, is that unless the players succeed on a disbelief check, the illusion behaves as one would expect the imaginary thing to do, if it were real. For example, what if there's an illusion of a solid wall? Don't I see my fellow players stepping through the thing? If I throw a rock at it, and yet fail my disbelieve check, doesn't the rock still pass through the illusion? [I](Note: I play 3.5, so the specifics on disbelieve checks may differ slightly)[/I] When I rule on these sorts of things, I tell my players that the illusion adapts to the situation. If another player steps through the illusion, the illusion makes it seem like he is still standing in front of the imaginary wall (even though he just stepped through, but thats not what the affected player saw happening). If you throw a rock at the imaginary wall, that counts as interacting with it. But if you then still fail your disbelief check, the rock seems to bounce off as you would expect when throwing a rock at a wall. I tend to get pretty creative with the mind bending aspects of illusions. An imaginary pit may make you think that you saw your friends just fall to their deaths, or maybe they didn't walk across at all. Imaginary fire will cause things to catch fire... or at least, they will seem to catch fire. You'll feel the heat, and it will even hurt (but you might not take actual damage). [/QUOTE]
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