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Community
General Tabletop Discussion
*Dungeons & Dragons
Problems with the Diplomacy skill (plus a total halt to a campaign)
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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 6074470" data-attributes="member: 73201"><p>What I'd give a penalty for is if they were totally rude/obnoxious to the NPC, this would turn anyone off in the real world too. What if I came up to you and said "Hey you ***K, give me your phone right now I need to make a call!"? You'd instantly take a dislike to me and tell me to go ***K off right? The same goes with NPC's. If you talk to them nicely (going with diplomacy/bluff here rather than intimidate) and say something more along the lines of "Please sir, I'm in dire need of the usage of your cell phone, my wife is about to deliver our baby right now." You'd be much more likely to take a better attitude toward me and my situation, I wasn't rude or obnoxious, I was polite and showed an actual need. The same thing goes with NPC's again, they will react accordingly, this isn't about the roll, it's about the role. Simple as that.</p><p></p><p>EDIT: The player in question should be a better role-player all of us have seen how to act and know right from wrong, plus there are other people at the table. I won't penalize someone who isn't a great speaker, I'd penalize for someone who portrays a bad attitude when trying to convince someone (NPC) to do something that they normally wouldn't do. If their PC has a bad attitude all the time (via flaw or build) that PC shouldn't be the "face" of the party to begin with <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 6074470, member: 73201"] What I'd give a penalty for is if they were totally rude/obnoxious to the NPC, this would turn anyone off in the real world too. What if I came up to you and said "Hey you ***K, give me your phone right now I need to make a call!"? You'd instantly take a dislike to me and tell me to go ***K off right? The same goes with NPC's. If you talk to them nicely (going with diplomacy/bluff here rather than intimidate) and say something more along the lines of "Please sir, I'm in dire need of the usage of your cell phone, my wife is about to deliver our baby right now." You'd be much more likely to take a better attitude toward me and my situation, I wasn't rude or obnoxious, I was polite and showed an actual need. The same thing goes with NPC's again, they will react accordingly, this isn't about the roll, it's about the role. Simple as that. EDIT: The player in question should be a better role-player all of us have seen how to act and know right from wrong, plus there are other people at the table. I won't penalize someone who isn't a great speaker, I'd penalize for someone who portrays a bad attitude when trying to convince someone (NPC) to do something that they normally wouldn't do. If their PC has a bad attitude all the time (via flaw or build) that PC shouldn't be the "face" of the party to begin with :cool: [/QUOTE]
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Community
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Problems with the Diplomacy skill (plus a total halt to a campaign)
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