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General Tabletop Discussion
*Dungeons & Dragons
Problems with the Diplomacy skill (plus a total halt to a campaign)
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<blockquote data-quote="Jon_Dahl" data-source="post: 6074677" data-attributes="member: 89822"><p>A few posters have mentioned that I put the entrance somewhere else. But it's not that simple.</p><p>In that dungeon there's the corpse of the father of an important NPC. There is also the corpse of a previous PC. The NPC will not rest until he finds his father and he will not help the PCs in their other quests unless he finds his father.</p><p>The very small dungeon, meant to accommodate one or two people, was built by the grandmaster of the Stonemasons' Guild. It's not consistent if its entrance is found accidently outside the house. The grandmaster would've been certain about his privacy and it's not consistent that someone with such superior skills would allow someone to find the dungeon by accident, at least outside his house.</p><p></p><p>The players are well aware that the house used to belong to the greatest of stonemasons and thus any accidents or even hints of oversights are not believable and would damage verisimilitude.</p><p></p><p>It's a good idea to have the wife appear at the market place and talk to the players, that could work. I just don't understand why would she talk to strangers about anything related to her family.</p></blockquote><p></p>
[QUOTE="Jon_Dahl, post: 6074677, member: 89822"] A few posters have mentioned that I put the entrance somewhere else. But it's not that simple. In that dungeon there's the corpse of the father of an important NPC. There is also the corpse of a previous PC. The NPC will not rest until he finds his father and he will not help the PCs in their other quests unless he finds his father. The very small dungeon, meant to accommodate one or two people, was built by the grandmaster of the Stonemasons' Guild. It's not consistent if its entrance is found accidently outside the house. The grandmaster would've been certain about his privacy and it's not consistent that someone with such superior skills would allow someone to find the dungeon by accident, at least outside his house. The players are well aware that the house used to belong to the greatest of stonemasons and thus any accidents or even hints of oversights are not believable and would damage verisimilitude. It's a good idea to have the wife appear at the market place and talk to the players, that could work. I just don't understand why would she talk to strangers about anything related to her family. [/QUOTE]
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Problems with the Diplomacy skill (plus a total halt to a campaign)
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