Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Product page for Volo's Guide to Monsters updated
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="PMárk" data-source="post: 7701419" data-attributes="member: 6804619"><p>Yes, I agree on that. I don't <em>want </em>to believe they really ending the novel line for good. I hope they won't! But everything points to that, the authors' more or less said that and they ending well-running series with a lot of fans. Evans had to fight to be able to end the Brimstone Angels! All of that is not a good sign to me.</p><p></p><p></p><p></p><p>Yes, but I doubt a wiki is more accessible for new players than a organized campaign guide. And again, just as with forums, or DM'sG material, WotC let the fanbase to do the work. Is it "smart"? In some ways, yes, but it still gives the message: WotC doesn't want to support the game.</p><p></p><p></p><p></p><p>Yes, but I'd rather have a living setting, even if i don't like all of the changes, than a fossilized one. And again, a living setting means stories, novels, which is a big point to me. I like to read, I like to read about characters I could relate to, through whose eyes i could see the setting i love. Novels were always what got me interested in a setting and kept me that way. Dave Gross for example had a biiig hand in why I hooked on Golarion. Wes Schneider too, with Ustalav as the <em>real </em>spiritual successor of Ravenloft.</p><p></p><p></p><p></p><p>While i could understand that reasoning, I never felt that way. FR, or the WoD, or Golarion were never intimidated me. I loved I have a lot of material to read and a living, rich, detailed setting. I know a lot of people dislike metaplot, but I never was one of them. That doesn't mean i always liked the metaplot, I just liked how it made the settings a living one. I loved there is a wider world around the PCs. And again, stories. </p><p></p><p>Also, it never occured to me, why is it a bad thing to have a lot of books. You don't have to read all of them, you don't have to <em>have </em>any of them you don't want. I always started with the respective games' corebooks and then read what caught my interest. I wasn't a "daunting, overwhelming task".</p><p></p><p></p><p></p><p>There's a thing: what makes the most sense from a purely financial standpoint doesn't necessarily make the game great, or certain people, like me interested. The recent business model might be profitable short-term, even long-term, but it started to seriously getting me uninterested in D&D, so WotC is likely going to lose a costumer, because it doesn't publish material I'm interested in. </p><p></p><p> </p><p></p><p>The flipside of things is that I'd have to read through and pay for a lot of material I'm uninterested in just for some setting information. Still we won't get any material which isn't tied into the actual campaign they're running, so i might wait and wait and wait for something I'm interested in. Even if they organized it like Paizo in their APs, so I got the setting material and beastiary separated, organized and clearly stated in the product's description would be much better. That could work, I'd pay for thatmore happily! Moreso if they're willing to use the whole setting not just a small portion of it, like, again, Paizo with their setting.</p><p></p><p></p><p></p><p>Again, that might be what generates the most money, but it doesn't make the game itself better. The RPG and the setting won't get better, or more interesting because I could buy action figures, or lunch boxes. </p><p></p><p>The best thing about it is that while it got me uninterested in D&D, It is a good method to bring more people to the hobby. I never doubted that 5e is a great game for beginners, not just because of the simplicity of the rules, but because of the business model. More people means more potential people who might realize after while that they want more, or something different, so more potential costumers for other, more supported RPGs. I never said it is a <em>bad </em>model. It's just a model that started to alienating me, because that wasn't what I want from an RPG. I might like to eat in McD from time-to-time, but I don't want to eat their same-tasting food every day, thanks. I prefer diversity, so I'd go to the small, owner's runned special restaurants, which migth not generate that much traffic but makes <em>good</em> and interesting food and I know the owner by the name. Call me a hipster if you like. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>You might be right. I also noticed that the majority of people here, and a lot of YTers are more inclined to homebrew and that's fine. </p><p></p><p>However, about the converting side: It was the same for me with CWoD/NWoD. At the time, I thought NWoD has the better system (now I have a more nuanced opinion, especially with 2e), but, although NWoD had a lot of great ideas and supplements, I still liked CWoD's lore and story and setting more. For a while, I played with the thought to convert it, they even made guides for that, but I decided it doesn't worth the amount of work it'd take. I decided the setting is more important for me than the system. *</p><p></p><p>Likewise, I could run Golarion with 5e, If i want to, but converting everything in the modules I might use, the NPCs, the classes I or the players want to use, readjusting the loot and everything? 5e is easy to convert to, but no thanks, i don't have that much time and energy. And also, just as with CWoD, I realized there are parts of the system which i actually like a bit better than the new shiny. Not everything, there are pluses and minuses on both sides in nearly equal ammount. It's just I don't dislike it enough to invest that much work to converting.</p><p></p><p>And even if I convert, then I buy the corebooks for 5e, maybe the upcoming system supplement, if there is material in there I want. Then I buy a LOT of PF books for setting, and novels.</p><p></p><p>So, for me, again, the supported setting is really a dealbreaker. It doesn't mean I'd refuse to play 5e, or even GMing one-shots. I'd play it happily, because i think it's still a good game after all. It's just that I see how WotC doesn't seem to want putting out material I'm interested in, so instead i'm focusing on games which publishers are.</p><p></p><p>*it might seem contradictory that I mostly stayed with CWoD through the "dead years" until V20. Indeed those were hard times, but I really-really love that setting and game.</p></blockquote><p></p>
[QUOTE="PMárk, post: 7701419, member: 6804619"] Yes, I agree on that. I don't [I]want [/I]to believe they really ending the novel line for good. I hope they won't! But everything points to that, the authors' more or less said that and they ending well-running series with a lot of fans. Evans had to fight to be able to end the Brimstone Angels! All of that is not a good sign to me. Yes, but I doubt a wiki is more accessible for new players than a organized campaign guide. And again, just as with forums, or DM'sG material, WotC let the fanbase to do the work. Is it "smart"? In some ways, yes, but it still gives the message: WotC doesn't want to support the game. Yes, but I'd rather have a living setting, even if i don't like all of the changes, than a fossilized one. And again, a living setting means stories, novels, which is a big point to me. I like to read, I like to read about characters I could relate to, through whose eyes i could see the setting i love. Novels were always what got me interested in a setting and kept me that way. Dave Gross for example had a biiig hand in why I hooked on Golarion. Wes Schneider too, with Ustalav as the [I]real [/I]spiritual successor of Ravenloft. While i could understand that reasoning, I never felt that way. FR, or the WoD, or Golarion were never intimidated me. I loved I have a lot of material to read and a living, rich, detailed setting. I know a lot of people dislike metaplot, but I never was one of them. That doesn't mean i always liked the metaplot, I just liked how it made the settings a living one. I loved there is a wider world around the PCs. And again, stories. Also, it never occured to me, why is it a bad thing to have a lot of books. You don't have to read all of them, you don't have to [I]have [/I]any of them you don't want. I always started with the respective games' corebooks and then read what caught my interest. I wasn't a "daunting, overwhelming task". There's a thing: what makes the most sense from a purely financial standpoint doesn't necessarily make the game great, or certain people, like me interested. The recent business model might be profitable short-term, even long-term, but it started to seriously getting me uninterested in D&D, so WotC is likely going to lose a costumer, because it doesn't publish material I'm interested in. The flipside of things is that I'd have to read through and pay for a lot of material I'm uninterested in just for some setting information. Still we won't get any material which isn't tied into the actual campaign they're running, so i might wait and wait and wait for something I'm interested in. Even if they organized it like Paizo in their APs, so I got the setting material and beastiary separated, organized and clearly stated in the product's description would be much better. That could work, I'd pay for thatmore happily! Moreso if they're willing to use the whole setting not just a small portion of it, like, again, Paizo with their setting. Again, that might be what generates the most money, but it doesn't make the game itself better. The RPG and the setting won't get better, or more interesting because I could buy action figures, or lunch boxes. The best thing about it is that while it got me uninterested in D&D, It is a good method to bring more people to the hobby. I never doubted that 5e is a great game for beginners, not just because of the simplicity of the rules, but because of the business model. More people means more potential people who might realize after while that they want more, or something different, so more potential costumers for other, more supported RPGs. I never said it is a [I]bad [/I]model. It's just a model that started to alienating me, because that wasn't what I want from an RPG. I might like to eat in McD from time-to-time, but I don't want to eat their same-tasting food every day, thanks. I prefer diversity, so I'd go to the small, owner's runned special restaurants, which migth not generate that much traffic but makes [I]good[/I] and interesting food and I know the owner by the name. Call me a hipster if you like. :p You might be right. I also noticed that the majority of people here, and a lot of YTers are more inclined to homebrew and that's fine. However, about the converting side: It was the same for me with CWoD/NWoD. At the time, I thought NWoD has the better system (now I have a more nuanced opinion, especially with 2e), but, although NWoD had a lot of great ideas and supplements, I still liked CWoD's lore and story and setting more. For a while, I played with the thought to convert it, they even made guides for that, but I decided it doesn't worth the amount of work it'd take. I decided the setting is more important for me than the system. * Likewise, I could run Golarion with 5e, If i want to, but converting everything in the modules I might use, the NPCs, the classes I or the players want to use, readjusting the loot and everything? 5e is easy to convert to, but no thanks, i don't have that much time and energy. And also, just as with CWoD, I realized there are parts of the system which i actually like a bit better than the new shiny. Not everything, there are pluses and minuses on both sides in nearly equal ammount. It's just I don't dislike it enough to invest that much work to converting. And even if I convert, then I buy the corebooks for 5e, maybe the upcoming system supplement, if there is material in there I want. Then I buy a LOT of PF books for setting, and novels. So, for me, again, the supported setting is really a dealbreaker. It doesn't mean I'd refuse to play 5e, or even GMing one-shots. I'd play it happily, because i think it's still a good game after all. It's just that I see how WotC doesn't seem to want putting out material I'm interested in, so instead i'm focusing on games which publishers are. *it might seem contradictory that I mostly stayed with CWoD through the "dead years" until V20. Indeed those were hard times, but I really-really love that setting and game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Product page for Volo's Guide to Monsters updated
Top