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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2427780" data-attributes="member: 1165"><p>Like what? I'd love to hear this. (And realistic things, not tanks, helicopters or mansions, nor broken things like rocket launchers.)</p><p></p><p></p><p></p><p>That happens about level 2, IME.</p><p></p><p></p><p></p><p>There's very little rules support for this, and I don't have personal experience with using bribes, either.</p><p></p><p></p><p></p><p>Like the PCs would do that. I try not to use that as plot hooks, anyway. Teaming up with an NPC friend to make a business investment is one thing, but they're not going to bail someone out unless it's their own fault the guy got arrested.</p><p></p><p></p><p></p><p>No way! I've played D20 Future and DnD more than enough to realize how this is a huge problem.</p><p></p><p></p><p></p><p>While this is realistic, if you spend less than you're taking in, your Wealth will go up. For instance, if you're a lawyer, but you're not trying to become a partner (even if you have the skills to do so), you're probably not going to work all those extra hours. (I think not - I'm not a lawyer myself, and neither are many of my PCs.) So, you get a good paycheck, but not what your boss is making. However, you don't have any expenses other than a mortgage, utilities (water, electricity, cable bills, etc) and a car, and you don't spend money unwisely. Even if your character doesn't invest money, his Wealth will go up.</p><p></p><p>So even if the PC's did succeed at the Profession check at level up I'd adjust it based on how much free time they player had to work their profession. So assuming the PC had managed to level without any time away from the job they'd get 100% of the bonus. If they could only have worked half-time, then they only get 50% of the bonus.</p><p></p><p>I might even get motivated and apply Wealth caps to Professions... So a garage mechanic would never be able to get a level up wealth bonus beyond 15 and a doctor might get as high as 30. This would only apply to level up wealth bonus checks. You could even be forgiving and say that the PC could always get +1 beyond their cap, but not more.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="(Psi)SeveredHead, post: 2427780, member: 1165"] Like what? I'd love to hear this. (And realistic things, not tanks, helicopters or mansions, nor broken things like rocket launchers.) That happens about level 2, IME. There's very little rules support for this, and I don't have personal experience with using bribes, either. Like the PCs would do that. I try not to use that as plot hooks, anyway. Teaming up with an NPC friend to make a business investment is one thing, but they're not going to bail someone out unless it's their own fault the guy got arrested. No way! I've played D20 Future and DnD more than enough to realize how this is a huge problem. While this is realistic, if you spend less than you're taking in, your Wealth will go up. For instance, if you're a lawyer, but you're not trying to become a partner (even if you have the skills to do so), you're probably not going to work all those extra hours. (I think not - I'm not a lawyer myself, and neither are many of my PCs.) So, you get a good paycheck, but not what your boss is making. However, you don't have any expenses other than a mortgage, utilities (water, electricity, cable bills, etc) and a car, and you don't spend money unwisely. Even if your character doesn't invest money, his Wealth will go up. So even if the PC's did succeed at the Profession check at level up I'd adjust it based on how much free time they player had to work their profession. So assuming the PC had managed to level without any time away from the job they'd get 100% of the bonus. If they could only have worked half-time, then they only get 50% of the bonus. I might even get motivated and apply Wealth caps to Professions... So a garage mechanic would never be able to get a level up wealth bonus beyond 15 and a doctor might get as high as 30. This would only apply to level up wealth bonus checks. You could even be forgiving and say that the PC could always get +1 beyond their cap, but not more.[/QUOTE] [/QUOTE]
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