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General Tabletop Discussion
*Pathfinder & Starfinder
Profession skill and the use there of.
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<blockquote data-quote="niastri" data-source="post: 1644402" data-attributes="member: 7483"><p>5+ ranks in a related profession skill will get you a synergy bonus in a skill related.</p><p></p><p>Profession:Archivist gives to Decipher Script</p><p>Profession:Acrobat gives to Tumble</p><p>etc.</p><p></p><p>The skills themselves often don't have much use in game, as mentioned, they are often for flavor. HOWEVER, if a character who has high tumble tries to make a living off his tumbling skills, and doesn't have Acrobat as a skill, he will find that he doesn't make half what a character with both does. And if he wants acclaim for his characters skills, he better have Perform: Tumble as well.</p><p></p><p>Profession implies that a character has the talents to do something in other than an adventuring environment, and is able to make himself fit into a working environment.</p><p></p><p>Also, if a character is going to try and infiltrate a group of acrobats, he BETTER have some profession: acrobat, or he is going to stand out like a sore thumb. In this case, the bluff roll would get a bonus as well if he had ranks in the appropriate profession skill.</p><p></p><p>There are lots of ways to encourage use of profession besides requiring it...</p></blockquote><p></p>
[QUOTE="niastri, post: 1644402, member: 7483"] 5+ ranks in a related profession skill will get you a synergy bonus in a skill related. Profession:Archivist gives to Decipher Script Profession:Acrobat gives to Tumble etc. The skills themselves often don't have much use in game, as mentioned, they are often for flavor. HOWEVER, if a character who has high tumble tries to make a living off his tumbling skills, and doesn't have Acrobat as a skill, he will find that he doesn't make half what a character with both does. And if he wants acclaim for his characters skills, he better have Perform: Tumble as well. Profession implies that a character has the talents to do something in other than an adventuring environment, and is able to make himself fit into a working environment. Also, if a character is going to try and infiltrate a group of acrobats, he BETTER have some profession: acrobat, or he is going to stand out like a sore thumb. In this case, the bluff roll would get a bonus as well if he had ranks in the appropriate profession skill. There are lots of ways to encourage use of profession besides requiring it... [/QUOTE]
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