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<blockquote data-quote="Celebrim" data-source="post: 5516011" data-attributes="member: 4937"><p>I have issue with this in several ways.</p><p></p><p>First of all, it makes the Profession skill incredibly narrow and virtually useless to anyone who doesn't live a mundane life. It becomes a skill with no real purpose to a PC in 99.9% of all games.</p><p></p><p>Secondly, it attempts to treat some thing that involves social resources and social standing as a skill. So what happens in your game world if I go out and do the role play of obtaining my membership in a Guild, using my diplomacy skill, in game choices, and good standing in the community (as a local hero) to become a ranked member in the blacksmith guild and so forth. Do I gain virtual Profession skill ranks, or do you just ignore the fact that I've obtained the thing you say the skill represents?</p><p></p><p>Thirdly, it's not at all clear how this works mechanically. If I roll against Profession to obtain my money for blacksmithing, does that mean I can be a really profitable blacksmith without knowing anything about blacksmithing (no ranks in Craft(blacksmith))? </p><p> </p><p></p><p></p><p>And fourthly, suppose I have ranks in Craft (Blacksmith) and ranks in Knowledge (Mathematics & Accounting) and ranks in Appraisal and ranks in Diplomacy, shouldn't I be able to do all the things that you say are covered by Knowledge (Profession)? Yet, if I have Profession (Blacksmith) but no ranks in Craft (Blacksmith), Appraisal, Knowledge, or Diplomacy does it stand to reason that I'm a good blacksmith and businessman?</p><p></p><p>And fifthly, your model assumes self employment. What happens if I hire myself out as a craftsman in a larger trade, say working as a blacksmith in a ploywright's shop or as a carpenter in a shipwright's shop? Should my income now be dependent on my Profession skill or on my Craft, Knowledge, Diplomacy etc?</p><p></p><p>Lastly, if your Profession skill means what you say it means - good reputation in the community, knowledge of how to run a business and so forth - shouldn't all that knowledge at least in part transfer from one profession to another? Is it reasonable that I know all this about being a blacksmith, and then I put a lot of ranks in to Craft (brownsmith) that I couldn't take what I know about running an iron shop and apply it to running a copper shop?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5516011, member: 4937"] I have issue with this in several ways. First of all, it makes the Profession skill incredibly narrow and virtually useless to anyone who doesn't live a mundane life. It becomes a skill with no real purpose to a PC in 99.9% of all games. Secondly, it attempts to treat some thing that involves social resources and social standing as a skill. So what happens in your game world if I go out and do the role play of obtaining my membership in a Guild, using my diplomacy skill, in game choices, and good standing in the community (as a local hero) to become a ranked member in the blacksmith guild and so forth. Do I gain virtual Profession skill ranks, or do you just ignore the fact that I've obtained the thing you say the skill represents? Thirdly, it's not at all clear how this works mechanically. If I roll against Profession to obtain my money for blacksmithing, does that mean I can be a really profitable blacksmith without knowing anything about blacksmithing (no ranks in Craft(blacksmith))? And fourthly, suppose I have ranks in Craft (Blacksmith) and ranks in Knowledge (Mathematics & Accounting) and ranks in Appraisal and ranks in Diplomacy, shouldn't I be able to do all the things that you say are covered by Knowledge (Profession)? Yet, if I have Profession (Blacksmith) but no ranks in Craft (Blacksmith), Appraisal, Knowledge, or Diplomacy does it stand to reason that I'm a good blacksmith and businessman? And fifthly, your model assumes self employment. What happens if I hire myself out as a craftsman in a larger trade, say working as a blacksmith in a ploywright's shop or as a carpenter in a shipwright's shop? Should my income now be dependent on my Profession skill or on my Craft, Knowledge, Diplomacy etc? Lastly, if your Profession skill means what you say it means - good reputation in the community, knowledge of how to run a business and so forth - shouldn't all that knowledge at least in part transfer from one profession to another? Is it reasonable that I know all this about being a blacksmith, and then I put a lot of ranks in to Craft (brownsmith) that I couldn't take what I know about running an iron shop and apply it to running a copper shop? [/QUOTE]
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