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*Dungeons & Dragons
Professional DMs making $45k/year off it?
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<blockquote data-quote="Stormonu" data-source="post: 8298943" data-attributes="member: 52734"><p>I had a discussion with my son just a few months ago about this very subject. He wanted to set up a Patreon sort of thing where’d he would DM, so I sat down with him and we worked out what he’d have to charge and do to make a living at it, and at what level he’d be comfortable with.</p><p></p><p>—————————</p><p>Assuming a 40-hour work week, 4 or 6 hour game session, plus prep time.</p><p></p><p>Desired: $15 per hour pay ($600 per week; $31.2K pretax).</p><p></p><p>Assuming Needed: 6 players per session. 2 sessions per day, 5 days a week - 60 players needed (that’s a lot of people right there).</p><p></p><p>Cost per player - $10 per session.</p><p></p><p>Not bad, but would you pay $10 per game session?</p><p>——————</p><p></p><p>This was a very basic napkin math, not including costs for materials (books, minis, computer, VTT, subscriptions, etc.), travel, medical, taxes, prep time (factor in prep time of 1-2 hours per group, you lose a day’s worth of players and cost per player rises about $2 per player). Likewise, a smaller play group would increase the cost too.</p><p></p><p>It’s definately one of those things that‘d be great if you can do it, but you’d certainly have to build up a client base - and it’d be a LOT of work to keep up with (10 game sessions worth of notes a week?).</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8298943, member: 52734"] I had a discussion with my son just a few months ago about this very subject. He wanted to set up a Patreon sort of thing where’d he would DM, so I sat down with him and we worked out what he’d have to charge and do to make a living at it, and at what level he’d be comfortable with. ————————— Assuming a 40-hour work week, 4 or 6 hour game session, plus prep time. Desired: $15 per hour pay ($600 per week; $31.2K pretax). Assuming Needed: 6 players per session. 2 sessions per day, 5 days a week - 60 players needed (that’s a lot of people right there). Cost per player - $10 per session. Not bad, but would you pay $10 per game session? —————— This was a very basic napkin math, not including costs for materials (books, minis, computer, VTT, subscriptions, etc.), travel, medical, taxes, prep time (factor in prep time of 1-2 hours per group, you lose a day’s worth of players and cost per player rises about $2 per player). Likewise, a smaller play group would increase the cost too. It’s definately one of those things that‘d be great if you can do it, but you’d certainly have to build up a client base - and it’d be a LOT of work to keep up with (10 game sessions worth of notes a week?). [/QUOTE]
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