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Professional GM: Possible Return
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<blockquote data-quote="Woas" data-source="post: 4754287" data-attributes="member: 16317"><p>Here's an open ended question and mind you, I got about three quarters through page one so if it has already been asked and discussed, please just let me know and I'll go back and read it.</p><p></p><p>What happens if the paying customer doesn't like a particular rules call or outcome that you as GM make?</p><p></p><p>For example, at a restaurant if I get a poor meal or it hasn't been cooked correctly, or for any reason I find that it is not satisfactory I can ask for a new one or give it back and not pay.</p><p></p><p>Say while playing my character dies based on the interpretations of the rules you as the GM uphold. What if I say no-way.I ain't paying for this outcome... to 'lose'. What makes it so that people aren't just paying you to stroke their ego and let them sunder the Earth to oblivion and not just leave anytime it looks like the player character(s) are losing?</p><p></p><p>Yea know what I'm saying? I'm not sure if I'm making myself real clear though now that I'm typing it, I'm sorry. The problem is clear in my head but not translating as well as I'd want it to...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Woas, post: 4754287, member: 16317"] Here's an open ended question and mind you, I got about three quarters through page one so if it has already been asked and discussed, please just let me know and I'll go back and read it. What happens if the paying customer doesn't like a particular rules call or outcome that you as GM make? For example, at a restaurant if I get a poor meal or it hasn't been cooked correctly, or for any reason I find that it is not satisfactory I can ask for a new one or give it back and not pay. Say while playing my character dies based on the interpretations of the rules you as the GM uphold. What if I say no-way.I ain't paying for this outcome... to 'lose'. What makes it so that people aren't just paying you to stroke their ego and let them sunder the Earth to oblivion and not just leave anytime it looks like the player character(s) are losing? Yea know what I'm saying? I'm not sure if I'm making myself real clear though now that I'm typing it, I'm sorry. The problem is clear in my head but not translating as well as I'd want it to...:confused: [/QUOTE]
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