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<blockquote data-quote="catsclaw227" data-source="post: 4764277" data-attributes="member: 14197"><p>Are these networking parties like D&D Meetup parties, or are they storytelling parties? I am a bit confused, has you job shifted predominantly towards storytelling or DMing some 4e D&D games? I am guessing by your response you have already gotten a few yeses about paying you to DM? Also, getting a good website up isn't easy, it can suck many hours out of your day. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I agree, the first 2-3 weeks will tell a lot, but you really won't know for 2-3 months if it's going to be worth it or not.</p><p></p><p></p><p>Nice. I assume you have this budgeted, I recall a "props" budget or something. The printed tiles, original artwork and 3-d elaborate battlefields take some time to get done, so figure this in as well.</p><p></p><p></p><p>I see, I recall you were talking about using the puppet show and the mask during regular game sessions.</p><p></p><p></p><p>Good point. But, realistically, if you happen to cobble together a game from two different groups of friends (2 from one, 3 from another), there is a real chance they might not "game the same", so to speak. Not really anything you can do about it, but it's something to look out for.</p><p></p><p></p><p>Well, I wish you luck in this regard. Remember, more people are spending less money on these kinds of things in this economy. Could you afford to pay someone $100 for a few game sessions?</p><p></p><p></p><p>I assume that with this expectation, you already have two sessions set up and scheduled for next week? I didn't know you were already starting a paying game. I made the mistake of assuming you didn't have any groups set up to DM yet.</p><p></p><p></p><p>Yes, but a good businessman also has some clients nailed down while they are still building the foundation.</p><p></p><p></p><p>Two original adventures a week? With cool maps and handouts and original art and stuff (see question 2)? That's some serious production. Don't burn yourself out!</p><p></p><p></p><p>That's good. Stay super flexible, this may be one major saving grace in all of this. I can imagine a bunch of guys that work graveyard shift and can't ever find DMs because they need to play at 6am when they get off work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>How much is the cost of living in NYC? You'd need a lot of clients to earn a living off of it, but I wish you luck. Maybe you can nail down a few good working adult groups, some teen groups (with parental waivers and such), and a university group or two. </p><p></p><p></p><p>Well, good luck with all of this. I am admittedly skeptical, but you seem to be sure in what you are doing. </p><p></p><p>I would LOVE to get some feedback about how your first two groups do next week. Tell us about them! What classes and races, how are the players, what are their gaming habits, etc.</p></blockquote><p></p>
[QUOTE="catsclaw227, post: 4764277, member: 14197"] Are these networking parties like D&D Meetup parties, or are they storytelling parties? I am a bit confused, has you job shifted predominantly towards storytelling or DMing some 4e D&D games? I am guessing by your response you have already gotten a few yeses about paying you to DM? Also, getting a good website up isn't easy, it can suck many hours out of your day. :) I agree, the first 2-3 weeks will tell a lot, but you really won't know for 2-3 months if it's going to be worth it or not. Nice. I assume you have this budgeted, I recall a "props" budget or something. The printed tiles, original artwork and 3-d elaborate battlefields take some time to get done, so figure this in as well. I see, I recall you were talking about using the puppet show and the mask during regular game sessions. Good point. But, realistically, if you happen to cobble together a game from two different groups of friends (2 from one, 3 from another), there is a real chance they might not "game the same", so to speak. Not really anything you can do about it, but it's something to look out for. Well, I wish you luck in this regard. Remember, more people are spending less money on these kinds of things in this economy. Could you afford to pay someone $100 for a few game sessions? I assume that with this expectation, you already have two sessions set up and scheduled for next week? I didn't know you were already starting a paying game. I made the mistake of assuming you didn't have any groups set up to DM yet. Yes, but a good businessman also has some clients nailed down while they are still building the foundation. Two original adventures a week? With cool maps and handouts and original art and stuff (see question 2)? That's some serious production. Don't burn yourself out! That's good. Stay super flexible, this may be one major saving grace in all of this. I can imagine a bunch of guys that work graveyard shift and can't ever find DMs because they need to play at 6am when they get off work. :) How much is the cost of living in NYC? You'd need a lot of clients to earn a living off of it, but I wish you luck. Maybe you can nail down a few good working adult groups, some teen groups (with parental waivers and such), and a university group or two. Well, good luck with all of this. I am admittedly skeptical, but you seem to be sure in what you are doing. I would LOVE to get some feedback about how your first two groups do next week. Tell us about them! What classes and races, how are the players, what are their gaming habits, etc. [/QUOTE]
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