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<blockquote data-quote="wingsandsword" data-source="post: 7993377" data-attributes="member: 14159"><p>A character might need to make a roll at a bookkeeping profession to see if records have been altered. . .or to alter records to cover up something. They might need to roll as a candlemaker to make a particularly high quality candle (like if they were helping a mage make a candle-based magic item like candle of invocation). They might need to roll as a farmer or green grocer if they were trying to help a farmer or grocer turn their business around and help them out by doing a very good job on the farm or at the store.</p><p></p><p>I'm just baffled, and more than a little frustrated, at the seeming lack of rules to D&D in this edition. I hear people praise it, I'm trying to learn it to give it a chance, but the more I dig into it, the more hollow and lacking it seems.</p><p></p><p>If there isn't a rule for it to quantify it, it doesn't exist in the game world. Points, scores, ranks, levels etc. are the basic nuts and bolts under which the game is built. A vague "describe it to the DM and roll" isn't a rule, it's barely a game.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 7993377, member: 14159"] A character might need to make a roll at a bookkeeping profession to see if records have been altered. . .or to alter records to cover up something. They might need to roll as a candlemaker to make a particularly high quality candle (like if they were helping a mage make a candle-based magic item like candle of invocation). They might need to roll as a farmer or green grocer if they were trying to help a farmer or grocer turn their business around and help them out by doing a very good job on the farm or at the store. I'm just baffled, and more than a little frustrated, at the seeming lack of rules to D&D in this edition. I hear people praise it, I'm trying to learn it to give it a chance, but the more I dig into it, the more hollow and lacking it seems. If there isn't a rule for it to quantify it, it doesn't exist in the game world. Points, scores, ranks, levels etc. are the basic nuts and bolts under which the game is built. A vague "describe it to the DM and roll" isn't a rule, it's barely a game. [/QUOTE]
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