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<blockquote data-quote="prabe" data-source="post: 7994336" data-attributes="member: 7016699"><p>That's not an unreasonable request. At least, I'm taking it as a request ...</p><p></p><p>I'm going to be specific and use as an example recognizing the content of a bas-relief in a temple complex.</p><p></p><p>In the instance of autosuccess with Proficiency in Religion, you're modeling content that reflects knowledge basic to the study of Religion--whatever that means in the setting.</p><p></p><p>If you let everyone roll, but modify the DC for those who have Proficiency in Religion, you're modeling content that is</p><p>at least somewhat esoteric, and that people who have studied religion are much more likely to recognize the content, but it's possible someone has come across it in another context.</p><p></p><p>Applying Advantage to the rolls of those with the Proficiency, or Disadvantage to those without, isn't much different as far as what it models, but it's a little more player-facing--they know they're rolling two dice, after all. Disadvantage for those without Proficiency seems to model content that those who haven't studied it are really unlikely to have come across; Advantage for those with Proficiency seems to model information that is important in the field but not necessarily core to it (or you'd be allowing auto-success). Adjusting the DCs is a little more granular, but maybe you like the way (Dis)Advantage plays differently in the middle of the d20 than at the edges of the range.</p><p></p><p>Allowing everyone to roll, and granting Advantage to someone who has Proficiency in both Religion and History models subject matter that is is somehow in the intersection of the two fields.</p></blockquote><p></p>
[QUOTE="prabe, post: 7994336, member: 7016699"] That's not an unreasonable request. At least, I'm taking it as a request ... I'm going to be specific and use as an example recognizing the content of a bas-relief in a temple complex. In the instance of autosuccess with Proficiency in Religion, you're modeling content that reflects knowledge basic to the study of Religion--whatever that means in the setting. If you let everyone roll, but modify the DC for those who have Proficiency in Religion, you're modeling content that is at least somewhat esoteric, and that people who have studied religion are much more likely to recognize the content, but it's possible someone has come across it in another context. Applying Advantage to the rolls of those with the Proficiency, or Disadvantage to those without, isn't much different as far as what it models, but it's a little more player-facing--they know they're rolling two dice, after all. Disadvantage for those without Proficiency seems to model content that those who haven't studied it are really unlikely to have come across; Advantage for those with Proficiency seems to model information that is important in the field but not necessarily core to it (or you'd be allowing auto-success). Adjusting the DCs is a little more granular, but maybe you like the way (Dis)Advantage plays differently in the middle of the d20 than at the edges of the range. Allowing everyone to roll, and granting Advantage to someone who has Proficiency in both Religion and History models subject matter that is is somehow in the intersection of the two fields. [/QUOTE]
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