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Professor DM interviews Critical Role Cast
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<blockquote data-quote="Not a Decepticon" data-source="post: 9762638" data-attributes="member: 7020527"><p>You know, if a game needs most popular actual play to not become fantasy heartbreaker (after selling out initial printing, btw) overnight...that game doesn't sound so good to begin with. I think this line of defeatist "Daggerheart is one hit KOed, D&D won, the game is dead" is doing more damage than campaign 4 being run in D&D.</p><p></p><p></p><p>As long as D&D is most popular game EVERY GAME is by default published in response and dialogue with D&D, from Daggerheart and Draw Steel up to the smallest, most niche "gay catgirls smoking cigarettes" game. By your logic every game that doesn't outsels D&D out of the game is a failiure. Basic Roleplaying begun in Runequest, which was basically "what if D&D used better mechanics" early on. From these foundations came Call fo Cthulhu, Warhammer Fantasy Roleplaying and Dragonbane, then there is Pathfinder. Maybe do not think of game in term of "it must beat d&d or it's a hearbreaker" but "it must carve its own niche to succeed"? And I think Daggerheart AND Draw Steel both can do that easily, maybe they already have.</p><p></p><p>Also, people keep acting like if Critical Role is the only AP to exist. They already confirmed there will be Daggerheart campaigns on Legends of Avantris, Dungeons & Daddies and Aquisitions Incorproated, that last one run by Chris Perkins. That last one alone is good counterargument to this doom and gloom "Daggerheart is DoA" rhetorics. "Even people who made Daggerheart prefer to play D&D on their official actual play"? Well, the guy who made D&D 5e, Chris Perkins, prefers to play Daggerheart on his AP.</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9762638, member: 7020527"] You know, if a game needs most popular actual play to not become fantasy heartbreaker (after selling out initial printing, btw) overnight...that game doesn't sound so good to begin with. I think this line of defeatist "Daggerheart is one hit KOed, D&D won, the game is dead" is doing more damage than campaign 4 being run in D&D. As long as D&D is most popular game EVERY GAME is by default published in response and dialogue with D&D, from Daggerheart and Draw Steel up to the smallest, most niche "gay catgirls smoking cigarettes" game. By your logic every game that doesn't outsels D&D out of the game is a failiure. Basic Roleplaying begun in Runequest, which was basically "what if D&D used better mechanics" early on. From these foundations came Call fo Cthulhu, Warhammer Fantasy Roleplaying and Dragonbane, then there is Pathfinder. Maybe do not think of game in term of "it must beat d&d or it's a hearbreaker" but "it must carve its own niche to succeed"? And I think Daggerheart AND Draw Steel both can do that easily, maybe they already have. Also, people keep acting like if Critical Role is the only AP to exist. They already confirmed there will be Daggerheart campaigns on Legends of Avantris, Dungeons & Daddies and Aquisitions Incorproated, that last one run by Chris Perkins. That last one alone is good counterargument to this doom and gloom "Daggerheart is DoA" rhetorics. "Even people who made Daggerheart prefer to play D&D on their official actual play"? Well, the guy who made D&D 5e, Chris Perkins, prefers to play Daggerheart on his AP. [/QUOTE]
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Professor DM interviews Critical Role Cast
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