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<blockquote data-quote="Clint_L" data-source="post: 9763097" data-attributes="member: 7035894"><p>I'm curious as to how you think the 2024 rules consitute a "new system;" in my games the only really notable difference that stands out is weapons mastery. Like, there are lots of little changes but they feel more like tweaks or changes to specific subclasses, which was always an ongoing thing with the 2014 rules anyway. Weapons mastery is the big thing that stands out as feeling different, but it feels like a bolt-on, not a new system. Most of my players didn't even notice the difference, aside from having weapons mastery.</p><p></p><p>Most 3PP that claim to be 5e diverge <em>far</em> more from the 2014 rules than the 2024 rules do.</p><p></p><p></p><p>Again, which stated goals fit better with the 2014 rules than the 2024 rules? I would think that if they are going to keep D&D, it makes sense to stick with the most up to date version, as that is what most of their audience will be playing.</p><p></p><p>I think that CR probably recognize that being seen as shills for WotC could have been very damaging to their brand identity. It's one thing to be seen as an independent company playing D&D because you know it, you love it, and it's what you built your company on. It's another thing to be seen as paid advertising. I think the latter really would have been seen as a lack of faith in their own work.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9763097, member: 7035894"] I'm curious as to how you think the 2024 rules consitute a "new system;" in my games the only really notable difference that stands out is weapons mastery. Like, there are lots of little changes but they feel more like tweaks or changes to specific subclasses, which was always an ongoing thing with the 2014 rules anyway. Weapons mastery is the big thing that stands out as feeling different, but it feels like a bolt-on, not a new system. Most of my players didn't even notice the difference, aside from having weapons mastery. Most 3PP that claim to be 5e diverge [I]far[/I] more from the 2014 rules than the 2024 rules do. Again, which stated goals fit better with the 2014 rules than the 2024 rules? I would think that if they are going to keep D&D, it makes sense to stick with the most up to date version, as that is what most of their audience will be playing. I think that CR probably recognize that being seen as shills for WotC could have been very damaging to their brand identity. It's one thing to be seen as an independent company playing D&D because you know it, you love it, and it's what you built your company on. It's another thing to be seen as paid advertising. I think the latter really would have been seen as a lack of faith in their own work. [/QUOTE]
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