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Proficiencies don't make the class. Do they?
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<blockquote data-quote="MoonSong" data-source="post: 6621631" data-attributes="member: 6689464"><p>But this is more than just proficiencies. The point is the experience, smashing things with a hammer, creating mechanical and magical stuff, not sitting there in a dark room reading esoteric formulas and exploring the mysteries of cosmos, artificers are creators not discoverers. Maybe it isn't that much sense to you, but among drawing artists there is a deep difference between "heroic" -I discover the shapes from among my stock- and "divine" -I imagine the shapes, I don't copy- that is the same difference between wizards and artificers. I'm not opposed to artificer as a subclass, as long as that subclass can give that experience, if it doesn't well, that is not an artificer, that is a wizard who can craft magic items as a class feature. Maybe wizard is the best match on story, but wizard subclasses are way too limited, an evoker and a transmuter are more similar to each other than two clerics of different domains, or a wild mage and a favoured soul, or an eldritch knight and a champion, or even two bards from different colleges. There isn't a lot of room in arcane traditions for the full artificer experience.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6621631, member: 6689464"] But this is more than just proficiencies. The point is the experience, smashing things with a hammer, creating mechanical and magical stuff, not sitting there in a dark room reading esoteric formulas and exploring the mysteries of cosmos, artificers are creators not discoverers. Maybe it isn't that much sense to you, but among drawing artists there is a deep difference between "heroic" -I discover the shapes from among my stock- and "divine" -I imagine the shapes, I don't copy- that is the same difference between wizards and artificers. I'm not opposed to artificer as a subclass, as long as that subclass can give that experience, if it doesn't well, that is not an artificer, that is a wizard who can craft magic items as a class feature. Maybe wizard is the best match on story, but wizard subclasses are way too limited, an evoker and a transmuter are more similar to each other than two clerics of different domains, or a wild mage and a favoured soul, or an eldritch knight and a champion, or even two bards from different colleges. There isn't a lot of room in arcane traditions for the full artificer experience. [/QUOTE]
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Proficiencies don't make the class. Do they?
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